diff --git a/gm.tex b/gm.tex index 1126bf66a392811e5a6b1c44742962c27ee0b9e8..c04dc6ad2329dfa1beaf369273446ca7e46253c6 100644 --- a/gm.tex +++ b/gm.tex @@ -213,7 +213,7 @@ Removing the monster slaying focus should initially demand players spend \glspl{ \textbf{6} & \Hu\ Noble Caravan & \Hu\ $1D6+4$ \iftoggle{aif}{\glspl{guard}}{Adventurers} & \E\ \iftoggle{aif}{Woodspy}{Giant Spider} & \El\ $1D6$ Tourists & Rain & \A\ Bear & \E\ \iftoggle{aif}{Woodspy}{Giant Spider} & \A\ \iftoggle{aif}{Chitincrawler}{$1D6+5$ Wargs} \\ \hline \textbf{5} & \Hu\ $1D6$ \iftoggle{aif}{\glspl{guard}}{Adventurers} & \Hu\ $1D6+8$ Ale Guild Nomads selling flour & \Hu\ $1D6+4$ Bandits & \A\ $1D6+6$ Wolves & Lightning Storm & \A\ \iftoggle{aif}{Chitincrawler}{Owlbear} & \A\ Deer & Mana Lake \\ - \textbf{4} & \Hu\ Villager Funeral & \Hu\ $1D6+3$ Paper Guild Nomads selling books & Wind & \A\ Bear & \A\ $1D6+2$ Wolves & \A\ \iftoggle{aif}{Mouthdigger}{Cockatrice} & \A\ Basilisk & \A\ Basilisk \\ + \textbf{4} & \Hu\ Villager Funeral & \Hu\ $1D6+3$ Paper Guild Nomads selling books & Storm & \A\ Bear & \A\ $1D6+2$ Wolves & \A\ \iftoggle{aif}{Mouthdigger}{Cockatrice} & \A\ Basilisk & \A\ Basilisk \\ \textbf{3} & \Hu\ $1D6+2$ Villagers selling wool & \Hu\ $1D6+3$ \iftoggle{aif}{\glspl{guard}}{Soldiers} & \Hu\ $1D6$ \iftoggle{aif}{\gls{guard} Scouts}{Adventurers} & \Hu\ $1D6$ \iftoggle{aif}{Refugees from destroyed village}{Henchmen leaving a dead adventuring party} & \Hu\ $1D6+4$ Brigands & \Nl\ $1D6+2$ Gnolls & \Hu\ $1D6+4$ Brigands & \El\ $1D6$ Wanderers \\ \hline \textbf{2} & \Hu\ $2D6$ Pilgrims & \Hu\ Priest of \gls{naturegod} & Breeze & \Hu $1D6+6$ Bandits & \A\ \iftoggle{aif}{Mouthdigger}{Owlbear} & \A\ $1D6$ Griffins & \A Boar & \A\ $1D6$ Griffins \\ @@ -328,17 +328,17 @@ This shows who spots whom first. \begin{rollchart} - Roll & Distance \\\hline + \textbf{Roll} & \textbf{Distance} \\\hline - 10 & Griffins sees the party first, 40 squares away. \\ + 10 & Enemy sees the party first, 40 squares away. \\ - 9 & Griffins sees the party first, 20 squares away. \\ + 9 & Enemy sees the party first, 20 squares away. \\ - 8 & Griffins sees the party first, 10 squares away. \\ + 8 & Enemy sees the party first, 10 squares away. \\ - 7 & Party sees the griffin first, 10 squares away. \\ + 7 & Party sees the enemy first, 10 squares away. \\ - 6 & Party sees the griffin first, 20 squares away. \\ + 6 & Party sees the enemy first, 20 squares away. \\ \end{rollchart}