From 56938ed993c2e0b21be6d09c962dc6e4bf8b804d Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@tutamail.com>
Date: Thu, 30 Jan 2020 03:09:37 +0100
Subject: [PATCH] fix verbose mode

---
 intro.tex   |  1 -
 main.tex    |  6 ++++--
 rules.tex   | 17 +++++++++++++----
 stories.tex |  2 +-
 4 files changed, 18 insertions(+), 8 deletions(-)

diff --git a/intro.tex b/intro.tex
index 0b07c4f6..f9009acb 100644
--- a/intro.tex
+++ b/intro.tex
@@ -1,5 +1,4 @@
 \chapter*{Introduction}
-\pagenumbering{arabic}
 
 \begin{multicols}{2}
 
diff --git a/main.tex b/main.tex
index 8d8930cf..9b54d490 100644
--- a/main.tex
+++ b/main.tex
@@ -17,6 +17,8 @@
 
 \pagebreak[4]
 
+\pagenumbering{arabic}
+
 \iftoggle{verbose}{
 
 \input{intro.tex}
@@ -39,10 +41,10 @@
 
 \input{magic.tex}
 
-\input{races.tex}
-
 \iftoggle{verbose}{
 
+\input{races.tex}
+
 \input{gm.tex}
 
 }{}
diff --git a/rules.tex b/rules.tex
index 0ad46431..b692c721 100644
--- a/rules.tex
+++ b/rules.tex
@@ -371,9 +371,18 @@ My own character, Thenton, has a good Charisma score and some basic ability to f
 
 \subsubsection{Starting \gls{xp}}
 
-Characters begin play with an amount of \gls{xp} stipulated by the \gls{gm} depending upon the level of their campaign. The suggested starting \gls{xp} is 50, with up to 150 \gls{xp} for more advanced campaigns.\iftoggle{verbose}{ With that in mind, it's time for me to spend some of that 50 \gls{xp} on Thenton, the knightly poet.
-
-For a start, he'll need the Performance Skill, and he gets two specialisations with it because it's a specialised Skill. `Poetry' is a good start, and perhaps the flute after that, because why not? That costs 5 \gls{xp} so I have 45 left. He should have some basic Combat ability, so I'm going to give him +1 in the Combat Skill -- that'll cost 10, and why not put him at +2 for another 20 \gls{xp}? That leaves only 15 \gls{xp} to go. Since he's a fighter he needs the Dexterity penalty removed. Removing the penalty costs only 5 \gls{xp}, so with 10 left I'm going to buy a level of Empathy to make him a socialite. Deceit would also be good, but I think a knightly poet would be too naive for that. Finally, a member of the nobility, even a minor noble, should have some basic Academics knowledge, so his last Trait will be the first level of the Academics Skill.}{}
+Characters begin play with an amount of \gls{xp} stipulated by the \gls{gm} depending upon the level of their campaign.
+The suggested starting \gls{xp} is 50, with up to 150 \gls{xp} for more advanced campaigns.
+\iftoggle{verbose}{With that in mind, it's time for me to spend some of that 50 \gls{xp} on Thenton, the knightly poet.
+
+For a start, he'll need the Performance Skill, and he gets two specialisations with it because it's a specialised Skill.
+`Poetry' is a good start, and perhaps the flute after that, because why not? That costs 5 \gls{xp} so I have 45 left.
+He should have some basic Combat ability, so I'm going to give him +1 in the Combat Skill -- that'll cost 10, and why not put him at +2 for another 20 \gls{xp}? That leaves only 15 \gls{xp} to go.
+Since he's a fighter he needs the Dexterity penalty removed.
+Removing the penalty costs only 5 \gls{xp}, so with 10 left I'm going to buy a level of Empathy to make him a socialite.
+Deceit would also be good, but I think a knightly poet would be too naive for that.
+Finally, a member of the nobility, even a minor noble, should have some basic Academics knowledge, so his last Trait will be the first level of the Academics Skill.
+}{}
 
 \end{multicols}
 
@@ -627,7 +636,7 @@ The Academics Skill multiplies that by itself, and Thenton has two specialist Sk
 
 \person{1}{0}{0}{{0}{-1}{1}}{0}{2}{Academics 1, Empathy 1, Performance 1}{\longsword, \partialchain, dagger, flute, camping equipment, 64cp}{}
 
-	}{}
+	}{\end{multicols}}
 
 \section{Time \& Space}\label{space}\label{time}
 
diff --git a/stories.tex b/stories.tex
index c78285c8..699220dd 100644
--- a/stories.tex
+++ b/stories.tex
@@ -132,9 +132,9 @@ You are revealed to be the child of royalty or some other type of nobility, and
 
 Since this Story costs 7 Story points, no player should expect to use it until there has been some downtime -- if the character starts out claiming to be a prince then it will be a long time before the story recognises this claim.
 
-\iftoggle{verbose}{
 \end{multicols}
 
+\iftoggle{verbose}{
 \section{The Call to Adventure}
 
 \begin{multicols}{2}
-- 
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