From 52107b554e535c6ba9ca4063eefa6a9f5f1bfab4 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Fri, 1 Mar 2024 20:25:51 +0100
Subject: [PATCH] formatting example

---
 play.tex | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/play.tex b/play.tex
index 5a3084b2..d58ccfb0 100644
--- a/play.tex
+++ b/play.tex
@@ -23,12 +23,10 @@ How much the troupe actually engage with their \gls{guard} missions depends on t
     \item[\gls{gm}:]
     Yes - three weeks passes every session.
     And as usual -- we'll start in \pgls{broch} -- one of the \gls{guard} towers which sit between \glspl{village}.
-    \glsadd{broch}
-    \glsadd{village}
-
     Mark off any rations or \glspl{ingredient} from last session -- they've all been eaten or gone rotten.
+    \glsadd{broch}%
+    \glsadd{village}%
   \end{description}
-
 }{
   Scheduling becomes much easier when you just run a game with anyone who's there.
   So BIND has a little `restart' at the start of each session.
-- 
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