diff --git a/actions.tex b/actions.tex index 91909b81bd42d26472d6009e56c2dadee941be2e..609c3dfc70dd93f0c83ac0f3fabbbd5b60ec0960 100644 --- a/actions.tex +++ b/actions.tex @@ -311,9 +311,9 @@ So a weekly session leaves the players with no more than three weeks for their c \subsubsection{Healing} \label{healing} \input{config/rules/healing.tex} -So someone on -3 \glspl{hp} would recover 2 \glspl{hp} after a week, then reach 0 \glspl{hp} on week 2, 1 \gls{hp} on week 3, then 2, 3, 5, and so on. +So someone on -3~\glspl{hp} would recover 2~\glspl{hp} after a week, then reach 0~\glspl{hp} on week 2, 1 \gls{hp} on week 3, then 2, 3, 5, and so on. -When a \gls{pc} has been reduced to 1 \gls{hp}, the player should consider taking a different character from the \gls{characterPool} on the next session. +When a \gls{pc} has been reduced to 1~\gls{hp}, the player should consider taking a different character from the \gls{characterPool} on the next session. \subsection{Space} \label{space}