diff --git a/monsters.tex b/monsters.tex index a5e627219cb9ae830114e8cde5a0a701a98917a7..b4e5871938e909c677147985bf6a9324baf8e0dd 100644 --- a/monsters.tex +++ b/monsters.tex @@ -1111,21 +1111,24 @@ \randomtwo \randomthree \randomthreeB + \addtocounter{enc}{-1} \person{1}% STRENGTH -{\ifodd\thepage 2 \else 1\fi}% DEXTERITY -{\arabic{r2}}% SPEED -{{\arabic{r3}}% INTELLIGENCE +{\arabic{r3b}}% DEXTERITY +{\arabic{r2b}}% SPEED +{{\arabic{enc}}% INTELLIGENCE {1}% WITS {\arabic{r3}}}% CHARISMA {0}% DR -{2}% AGGRESSION -{Academics \arabic{r2}, Deceit \ifodd\thepage 2 \else 1\fi, Performance \ifodd\thechapter 2 \else 1\fi\ifnum\value{r12}>9{\Path{Song}{Illusion \arabic{r2}, Fate \arabic{r3b}}}\fi}% SKILLS -{\ifnum\value{enc}>5% - {\shortsword, dagger, }% - \else\ifnum\value{age}>2% - {\rapier, dagger, }% - \else\fi\fi% - \lootMedium\ifodd\thepage, \lootJewellery\fi}% EQUIPMENT +{\arabic{r2}}% COMBAT +{Academics \ifodd\thepage\arabic{r2}\else\arabic{r3b}\fi, Deceit \ifodd\thepage 2 \else 1\fi, Performance \ifodd\thechapter 2 \else 1\fi% +\ifnumcomp{\value{r12}}{>}{9}{% +\Path{Song}{Fate \arabic{r3}, Illusion \arabic{r3b}} }{} +}% SKILLS +{\ifodd\value{r3}\rapier% + \else% + \Dagger% +\fi% + , lute, \lootMedium\ifodd\thepage, \lootJewellery\fi}% EQUIPMENT {\ifnum\value{r12}>9\mana{2}\fi} } @@ -1594,20 +1597,21 @@ {\mana{6}\lockedmana{3}\setcounter{spd}{\value{wts}}} } -\newcommand{\jelly}[1][\npc{\A}{Acidic Ooze}]{ +\newcommand{\jelly}[1][\npc{\A}{\ifnum\value{r4}>3 Black\else \ifnum\value{r4}>2 Green \else \ifnum\value{r4}>1 Red\else Invisible\fi\fi\fi~ Ooze}]{ #1 - \randomtwo - \addtocounter{enc}{4} \randomfour - \randomthree - \addtocounter{age}{-2} + \addtocounter{track}{2} + \setcounter{gold}{\value{r4}} + \multiply\value{gold} by -1 + \addtocounter{gold}{2} + \randomthreeB \animal{\arabic{r4}}% STRENGTH -{2}% DEXTERITY -{\arabic{age}}% SPEED -{-3}% WITS -{\arabic{enc}}% DR -{2}% AGGRESSION -{Stealth \arabic{r4}, \knacks{\unstoppable}}% SKILLS +{\arabic{r3b}}% DEXTERITY +{\arabic{gold}}% SPEED +{\arabic{r4}}% WITS +{\arabic{track}}% DR +{\arabic{r4}}% AGGRESSION +{\ifnum\value{gold}>0 Stealth \arabic{gold}\else Projectiles \arabic{r4}\fi, \knacks{\ifodd\thepage\disarm, \fi \unstoppable}}% SKILLS {Acidic damage, gelatinous (DR does not apply to fire-based attacks)}% ABILITIES {} } diff --git a/preamble.tex b/preamble.tex index e02e0bd4303793663bdcfddc8e12a7acba3dd6cd..68ef08d586bec70e199c7b96c221d412203492c7 100644 --- a/preamble.tex +++ b/preamble.tex @@ -341,7 +341,7 @@ Roll & Result \\ \newcommand{\randomfour}{% \ifnumcomp{\value{r4}}{>}{3}{\setcounter{r4}{1}}{\addtocounter{r4}{1}}% -\setcounter{track}{\value{r4}}% + \ifnumcomp{\value{r4}}{<}{1}{\setcounter{r4}{1}}{}\setcounter{track}{\value{r4}}% } \newcommand{\randomdozen}{%