From 46aaee67cffbe5368bcb280e7f7e10a9db31e3dc Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Sun, 19 Mar 2023 13:23:50 +0100 Subject: [PATCH] fix examples environment conditions --- cc.tex | 6 +++++- combat.tex | 10 ++++++---- config | 2 +- 3 files changed, 12 insertions(+), 6 deletions(-) diff --git a/cc.tex b/cc.tex index d37ed446..7c453400 100644 --- a/cc.tex +++ b/cc.tex @@ -926,7 +926,11 @@ Then select some items from \autoref{goods}. \index{Starting Equipment} \label{adventuringequipment} -\index{\Glsentrytext{adventure} equipment} +\iftoggle{aif}{ + \index{Mission Equipment} +}{ + \index{Adventuring Equipment} +} Characters each start with one items per Skill level, and each item can be worth 10 \glspl{sp} or less. This might include a sword, dagger, a donkey, or anything else worth 10 \gls{sp} or less. diff --git a/combat.tex b/combat.tex index 765489d4..198b41f3 100644 --- a/combat.tex +++ b/combat.tex @@ -921,6 +921,12 @@ Such is life. \huntchart +\begin{multicols}{2} +\iftoggle{verbose}{ + \input{story/15-fatigue.tex} +}{} +\end{multicols} + \section{Further Dangers} \begin{multicols}{2} @@ -955,8 +961,4 @@ Both teeth and \emph{long} claws allow animals to grapple and damage with the sa So when an attack is successful, the target both receives Damage and counts as \textit{grappled}.% \footnote{See above, \autopageref{grappling}.} -\iftoggle{verbose}{ - \input{story/15-fatigue.tex} -}{} - \end{multicols} diff --git a/config b/config index c3294d22..2bb35663 160000 --- a/config +++ b/config @@ -1 +1 @@ -Subproject commit c3294d2212f54d66e7f24debceddb214a333ffc3 +Subproject commit 2bb35663d815333889593b02eb071a838e523b86 -- GitLab