From 43299fd46f59aeda8eb12a9876c6f532ebb8e679 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Mon, 23 Jan 2023 16:07:30 +0100 Subject: [PATCH] unify animal abilities in polymorph --- charts.tex | 50 +++++++++++++++++++++++++++++ config | 2 +- spheres.tex | 90 ++++------------------------------------------------- 3 files changed, 57 insertions(+), 85 deletions(-) diff --git a/charts.tex b/charts.tex index e6e9421f..f60f200f 100644 --- a/charts.tex +++ b/charts.tex @@ -288,3 +288,53 @@ \end{xpbox} } +\newcommand{\animalStats}{ + \begin{boxtable}[lccX] + + \textbf{Animal} & \textbf{Min Str.} & \textbf{Max Str.} & \textbf{Realistic Enhancements (Optional)} \\\hline + + Badger & -4 & -3 & \quadraped \\ + +\iftoggle{aif}{ + Basilisk & +5 & +8 & DR 4-6, \quadraped \\ +}{} + + Bear & +4 & +5 & DR 2, \quadraped \\ + + Beaver & -5 & -4 & \quadraped \\ + + Bird/ Bat & -5 & 4 & \flight \\ + + Cat & -5 & -5 & \quadraped \\ + + Cow & 0 & +4 & \quadraped \\ + +\iftoggle{aif}{ + Chitincrawler & +3 & +5 & DR 4 \\ +}{} + Deer & 0 & +2 & \quadraped \\ + + Donkey & 0 & +3 \\ + + Frog & -5 & -5 & \amphibious \\ + + Goat & -1 & +2 & DR 2, \quadraped \\ + +\iftoggle{aif}{ + Griffin & -1 & +2 & \flight \\ +}{} + + Horse & +1 & +4 & \quadraped \\ + + Large Cat & +1 & +3 & \quadraped \\ + + Pig & 0 & +3 & DR 2, \quadraped \\ + + Rat & -5 & -5 & \quadraped \\ + + Wolf & -2 & +2 & \quadraped \\ + + \end{boxtable} +} + + diff --git a/config b/config index a063fdc5..54f3eb67 160000 --- a/config +++ b/config @@ -1 +1 @@ -Subproject commit a063fdc5b2e5fc81f19e2a8318d0e7b7e0393733 +Subproject commit 54f3eb6789e842c56b40297028eb6abdb718ddf6 diff --git a/spheres.tex b/spheres.tex index 51822925..e6390585 100644 --- a/spheres.tex +++ b/spheres.tex @@ -1111,92 +1111,8 @@ The spell inflicts 1 Damage, plus the caster's Intelligence Bonus. As usual, replace 4 Damage with a $D6$, so a necromancer with basic Intelligence +2, casting a \textit{Potent Sickness}, would inflict $1D6-1$ Damage. }{} -\end{multicols} - -\newcommand{\animalStats}{ - \begin{boxtable}[lccX] - - \textbf{Animal} & \textbf{Min Str.} & \textbf{Max Str.} & \textbf{Realistic Enhancements (Optional)} \\\hline - - Badger & -4 & -3 & Quadraped \\ - -\iftoggle{aif}{ - Basilisk & +5 & +8 & DR 4-6, Quadraped \\ -}{} - - Bear & +4 & +5 & DR 2, Quadraped \\ - - Beaver & -5 & -4 & Quadraped \\ - - Bird/ Bat & -5 & 4 & Flight \\ - - Cat & -5 & -5 & Quadraped \\ - - Cow & 0 & +4 & Quadraped \\ - -\iftoggle{aif}{ - Chitincrawler & +3 & +5 & DR 4 \\ -}{} - Deer & 0 & +2 & Quadraped \\ - - Donkey & 0 & +3 \\ - - Frog & -5 & -5 & Amphibious \\ - - Goat & -1 & +2 & DR 2, Quadraped \\ - -\iftoggle{aif}{ - Griffin & -1 & +2 & Flight \\ -}{} - - Horse & +1 & +4 & Quadraped \\ - - Large Cat & +1 & +3 & Quadraped \\ - - Pig & 0 & +3 & DR 2, Quadraped \\ - - Rat & -5 & -5 & Quadraped \\ - - Wolf & -2 & +2 & Quadraped \\ - - \end{boxtable} -} - -\sphere{Polymorph} - -\newcommand{\animalAbilities}{ - \begin{boxtext}[title={Animal Abilities}] - - \begin{itemize} - - \item{Claws \& Teeth: +1 Damage} - \item{Flight: The creature has wings, and can use them properly.} - \item{Thick Hide: The animal's thick skin grants \gls{dr} 2.} - \item{Amphibious} - \item{Quadraped: The creature can fully utilize four limbs to run at double the normal speed when spending a full round moving} - \item - Venom: Once the creature gets a successful hit, the target gains 4 \glspl{fatigue}, then 3 on the next scene, then 2, and so on. - - \end{itemize} - - \end{boxtext} -} - -\begin{multicols}{2} - \iftoggle{verbose}{ \begin{figure*}[b!] - \animalAbilities - \end{figure*} -}{ - \begin{figure*}[b!] - \footnotesize - \animalAbilities - \end{figure*} -} - -\iftoggle{verbose}{ - \begin{figure*}[t!] \animalStats \end{figure*} }{ @@ -1206,6 +1122,12 @@ As usual, replace 4 Damage with a $D6$, so a necromancer with basic Intelligence \end{figure*} } +\end{multicols} + +\sphere{Polymorph} + +\begin{multicols}{2} + \noindent Polymorph spells don't affect their target, but copy them. The mage pulls some feature from an animal into themselves, gaining additional speed, or strength, then finally transforming entirely into an animal. -- GitLab