From 4251126896a8e29d2bce9feb2109286c56c7b4ef Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Fri, 3 Sep 2021 20:35:59 +0200 Subject: [PATCH] combat formatting --- combat.tex | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/combat.tex b/combat.tex index b9e498dc..c6a332ad 100644 --- a/combat.tex +++ b/combat.tex @@ -598,6 +598,10 @@ In this way, an \gls{npc} might accumulate quite a number of \gls{fp}, and when One exception here is creatures without a Charisma Attribute. Animals, undead and other creatures without any Charisma Bonus can never store \gls{fp} except through the use of Magic. +\iftoggle{verbose}{ + \input{story/10-combat.tex} +}{} + \end{multicols} \section{Fatigue} @@ -736,10 +740,6 @@ When the party take any part of the day to rest, they can heal a number of \glsp }{} -\iftoggle{verbose}{ - \input{story/10-combat.tex} -}{} - \end{multicols} \startcontents[Manoeuvres] -- GitLab