From 4251126896a8e29d2bce9feb2109286c56c7b4ef Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Fri, 3 Sep 2021 20:35:59 +0200
Subject: [PATCH] combat formatting

---
 combat.tex | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/combat.tex b/combat.tex
index b9e498dc..c6a332ad 100644
--- a/combat.tex
+++ b/combat.tex
@@ -598,6 +598,10 @@ In this way, an \gls{npc} might accumulate quite a number of \gls{fp}, and when
 One exception here is creatures without a Charisma Attribute.
 Animals, undead and other creatures without any Charisma Bonus can never store \gls{fp} except through the use of Magic.
 
+\iftoggle{verbose}{
+	\input{story/10-combat.tex}
+}{}
+
 \end{multicols}
 
 \section{Fatigue}
@@ -736,10 +740,6 @@ When the party take any part of the day to rest, they can heal a number of \glsp
 
 }{}
 
-\iftoggle{verbose}{
-	\input{story/10-combat.tex}
-}{}
-
 \end{multicols}
 
 \startcontents[Manoeuvres]
-- 
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