diff --git a/monsters.tex b/monsters.tex index 1eda0ed568b075f60f0e9aded8c174d5b23f98a3..106e30b02ada7fdd01e1a73ba961b61a91ffb97a 100644 --- a/monsters.tex +++ b/monsters.tex @@ -394,6 +394,10 @@ Claws (+1 Damage) \addtocounter{str}{1} } +\newcommand{\quadraped}{ + Quadraped (double movement) +} + \newcommand{\teeth}{Teeth (+1 Damage after grapple) \addtocounter{str}{1} } @@ -511,7 +515,7 @@ {1}% DR {\arabic{r2}}% AGGRESSION {Athletics 2, Survival \arabic{enc}, Tactics 1}% SKILLS -{\teeth}% ABILITIES +{\teeth, \quadraped}% ABILITIES {} } @@ -550,18 +554,28 @@ % \newcommand{\dragon}[1][\npc{\E}{Dragon}]{ #1 - \ifnumcomp{\thechapter}{<}{6}{\setcounter{age}{6}}{\ifnumcomp{\thechapter}{>}{9}{\setcounter{age}{7}}{\setcounter{age}{\thechapter}}} \randomtwo + \randomtwoB \addtocounter{enc}{2} + \randomthree + \randomthreeB + \addtocounter{age}{5} + \randomfour \person{\arabic{age}}% STRENGTH - {3}% DEXTERITY - {4}% SPEED - {{3}% INTELLIGENCE + {\arabic{r4}}% DEXTERITY + {\arabic{enc}}% SPEED + {{\arabic{enc}}% INTELLIGENCE {\arabic{enc}}% WITS - {\ifodd\value{page}-2\else1\fi}}% CHARISMA - {4\addtocounter{age}{-5}}{\arabic{age}}{Aggression 2, Projectiles \addtocounter{age}{1}\arabic{age}, Academics \arabic{age}, Athletics 1, Deceit \arabic{age}, Tactics 2, Vigilance 3\knacks{\ifodd\value{chapter}\combatcaster\else\backtothewall\fi, \ifnumcomp{\value{age}}{>}{3}{\laststand}{\adrenalinesurge}}\Path{Blood}{Enchantment \addtocounter{enc}{-1}\arabic{enc}, Invocation \addtocounter{age}{1} \ifnumcomp{\value{age}}{<}{3}{3}{\arabic{age}} }}{% - \ifnumcomp{\value{bestiarychapter}}{=}{\thechapter}{$3D6\times 100$gp, sitting in a lair.}{\setcounter{gold}{\thepage}\addtocounter{gold}{-50}\multiply\value{gold} by \value{list}\multiply\value{gold} by \thechapter \ifnumcomp{\value{gold}}{>}{0}{ \arabic{gold}gp in lair in assorted change}{None}}}% - {\addtocounter{age}{1}\multiply\value{age} by 2 \mana{\arabic{age}}\gdef\armourtype{C}} + {\ifodd\value{page}-2\else2\fi}}% CHARISMA + {4}%DR + {\arabic{age}}% COMBAT + {Aggression \arabic{enc}, Projectiles \arabic{r3b}, Academics \arabic{r3}, Athletics \arabic{r2b}, Deceit \arabic{enc}, Tactics 2, Vigilance 3 + \knacks{\ifodd\value{page}\combatcaster\else\backtothewall\fi, \ifnumcomp{\value{r3}}{>}{2}{\laststand}{\adrenalinesurge}} + \Path{Blood}{\ifodd\value{r4}Aldaron\else Enchantment \arabic{r4}\fi, Invocation \arabic{enc}, \ifodd\value{r2}Force \else Polymorph \arabic{r3}\fi }}{% + \ifnumcomp{\value{bestiarychapter}}{=}{\thechapter}% + {$3D6\times 100$gp, sitting in a lair.}% + {\setcounter{gold}{\thepage}\addtocounter{gold}{-50}\multiply\value{gold} by \value{list}\multiply\value{gold} by \thechapter \ifnumcomp{\value{gold}}{>}{0}{\arabic{gold}gp in lair in assorted change}{None}}}% + {\mana{\arabic{age}}\gdef\armourtype{C}} } \newcommand{\dwarventrader}[1][\npc{\M}{Dwarven Trader}]{ @@ -620,12 +634,13 @@ \newcommand{\elf}[1][\npc{\F}{Elf}]{ #1 \randomtwo + \randomtwoB \randomthree \randomfour \setcounter{enc}{1}\addtocounter{enc}{-\value{age}} \person{\value{enc}}%STRENGTH - {\ifodd\value{r2}\value{age}\else 2\fi}%DEXTERITY - {\arabic{r2}}%SPEED + {\arabic{r2}}%DEXTERITY + {\arabic{r2b}}%SPEED {{\arabic{age}}% INTELLIGENCE {\arabic{r2}}% WITS {\ifodd\value{r3}\arabic{r2}\else -1\fi}}% CHARISMA @@ -635,9 +650,9 @@ \Path{Blood \ifodd\thepage\else \& Song\fi}% {\ifnumcomp{\value{r4}}{<}{3}% {Aldaron \arabic{age}, }% - {\setcounter{track}{\value{r2}}\addtocounter{track}{\value{r3}}Invocation \arabic{track}, \ifnumcomp{\value{track}}{>}{3}{\addtocounter{xpbonus}{\value{track}}}{}}% + {Invocation \arabic{age}}% \ifodd\value{r3}\else Fate \arabic{r2}\fi% - \addtocounter{gold}{1}\ifodd\value{gold} Polymorph \arabic{age}\else Enchantment \arabic{age}, \fi}% + \addtocounter{gold}{1}\ifodd\value{gold} Polymorph \arabic{r2b}\else Enchantment \arabic{age}, \fi}% \ifodd\value{r4} \else\knacks{% \ifodd\value{r2}% \laststand% @@ -658,44 +673,58 @@ \newcommand{\elvenenchanter}[1][\npc{\M}{Elven Enchanter}]{ #1 + \randomtwoB \randomtwo \randomthree + \addtocounter{enc}{1} \addtocounter{r3}{1} \multiply\value{age} by -1 \person{\arabic{age}}% STRENGTH - {\arabic{r2}}% DEXTERITY + {\arabic{r2b}}% DEXTERITY {1}% SPEED {{\arabic{r3}}% INTELLIGENCE {\arabic{enc}\randomtwo}% WITS {\arabic{enc}}}% CHARISMA {0}% DR {\ifodd\thepage 0\else 1\fi}% COMBAT - {Projectiles 1, Academics 3, Empathy 3, Deceit 3, Performance 3, Stealth 1, Vigilance 2% - \Path{Blood}{Enchantment 5, Aldaron \arabic{r3}, Fate 3, Forces 2, Polymorph 2, Invocation 1}}% SKILLS - {\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{$5D6$sp worth of jewellery}{\ifnumcomp{\thechapter}{>}{4}{\multiply\value{enc} by \thepage \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 100 \ifnumcomp{\value{enc}}{>}{0}{\arabic{enc} sp worth of earrings}{random magical item}}{ornamental dagger, worth \thepage sp}}{\setcounter{gold}{\thechapter}\addtocounter{gold}{1} one necklace worth \arabic{gold} sp}}}% EQUIPMENT - {\mana{6}\addtocounter{xpbonus}{5}} - } + {Projectiles \arabic{r2b}, Academics 3, Empathy 3, Deceit \arabic{enc}, Performance \arabic{r2}, \ifodd\value{r2}Stealth \else Tactics \fi \arabic{r2b}, Vigilance 2% + \Path{Blood}{Aldaron \arabic{r3}, Enchantment 5, Fate \arabic{r3}, Forces \arabic{r4}, Invocation 1, Polymorph 2}}% SKILLS + {\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}% + {$5D6$sp worth of jewellery}% + {\ifnumcomp{\value{r4}}{>}{2}% + {\multiply\value{enc} by \thepage \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 100 \ifnumcomp{\value{enc}}{>}{0}{\arabic{enc} sp worth of earrings}{random magical item}}{ornamental dagger, worth \thepage sp}}% + {\setcounter{gold}{\thechapter}\addtocounter{gold}{\value{r4}} one necklace worth \arabic{gold} sp}}}% EQUIPMENT + {\addtocounter{r4}{\value{r3}}\mana{\arabic{r4}}\addtocounter{xpbonus}{5}} +} \newcommand{\gnome}[1][\npc{\M}{Wandering Gnome}]{ #1 \randomtwo + \addtocounter{enc}{-2} \randomthree \person{-2}% STRENGTH -{-1}% DEXTERITY -{1}% SPEED +{\arabic{r2}}% DEXTERITY +{\arabic{enc}}% SPEED {{\arabic{age}}% INTELLIGENCE -{0}% WITS +{\arabic{r2}}% WITS {\arabic{r2}}}% CHARISMA {0}% DR -{0}% AGGRESSION -{Academics 1, Crafts 1, Empathy 1, Larceny 1, Stealth 1\Path{Alchemy}{Illusion \ifodd\value{chapter} 1\else 2\ifodd\value{page} Invocation 1\fi\fi}}% SKILLS -{\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{Promisary note}{\ifnumcomp{\thechapter}{>}{2}{\multiply\value{enc} by \thechapter \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 500 \ifnumcomp{\value{enc}}{>}{0}{Big ruby worth \arabic{enc}gp}{Green emerald worth \thepage sp}}{Glimmering diamond worth \thepage gp}}{interesting piece of lizardite.}}} +{0}% COMBAT +{Academics \arabic{r3}, \ifodd\value{page} Crafts \arabic{r2}, \else \fi Empathy \arabic{r2b}, \ifodd\value{page} \else Larceny 1, Stealth 1 \fi +\ifodd\value{page} + \Path{Alchemy}{Illusion \arabic{r2}} +\fi}% SKILLS +{\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}% + {4D6 cp and a promisary note}% + {\thepage sp}}% EQUIPMENT {} } \newcommand{\gnomishillusionist}[1][\npc{\M}{Gnomish Illusionist}]{ #1 - \randomtwo\randomthree\addtocounter{age}{1} + \randomtwo + \randomthree + \addtocounter{age}{1} \person{-3}% STRENGTH {-2}% DEXTERITY {1}% SPEED @@ -717,22 +746,25 @@ \newcommand{\humanfarmer}[1][\npc{\M}{Farmer}]{ #1 \randomthree\addtocounter{age}{-2} -\person{\arabic{age}}% STRENGTH + \randomtwo + \addtocounter{enc}{1} +\person{\arabic{enc}}% STRENGTH {0}% DEXTERITY {0}% SPEED {{\arabic{age}}% INTELLIGENCE {-1}% WITS -{\ifodd \value{chapter} -1\else1\fi}}% CHARISMA +{\ifodd \value{page} -1\else1\fi}}% CHARISMA {0}% DR -{\ifodd\thepage 0\else 1\fi}% AGGRESSION -{Beast Ken 2, Crafts 2, \ifodd\thechapter Empathy 1\fi}% SKILLS -{\Dagger , \thechapter cp in a purse.}% EQUIPMENT +{\ifodd\value{r2} 0\else 1\fi}% AGGRESSION +{Beast Ken \arabic{r2}, Crafts \arabic{r2b}, \ifodd\value{r4} Empathy 1\fi}% SKILLS +{\Dagger, \thechapter cp in a purse.}% EQUIPMENT {} } \newcommand{\humanmaid}[1][\npc{\F}{Maid}]{ #1 \randomthree + \randomtwo \person{1}% STRENGTH {\ifodd \value{age} -1\else1\fi}% DEXTERITY {0}% SPEED @@ -741,24 +773,28 @@ {0}}% CHARISMA {0}% DR {\ifodd\thepage 0\else 1\fi}% AGGRESSION -{Empathy 1, \ifodd\thechapter Deceit 1\fi}% SKILLS +{Empathy 1, \ifodd\thechapter Deceit \arabic{r2}\fi}% SKILLS {\Dagger, \thechapter cp}% EQUIPMENT {} } \newcommand{\humantrader}[1][\npc{\M}{\arabic{r12} Traders}]{ #1 - \randomtwo\addtocounter{enc}{-1} -\person{\arabic{r2}}% STRENGTH + \randomtwoB + \randomthree + \addtocounter{age}{-2} +\person{\arabic{age}}% STRENGTH {0}% DEXTERITY {0}% SPEED {{\arabic{enc}}% INTELLIGENCE {-1}% WITS -{\ifodd\thepage 0\else 1\fi}}% CHARISMA +{\arabic{enc}}}% CHARISMA {0}% DR {\arabic{enc}}% AGGRESSION -{Academics 1, Crafts 1}% SKILLS -{\Dagger, \ifnumcomp{\value{bestiarychapter}}{=}{\thechapter}{$3D6\times 100$cp.}{\setcounter{gold}{\thepage}\multiply\value{gold} by \value{list}\ifnumcomp{\value{gold}}{>}{0}{\arabic{gold}sp hidden in the cart.}{None}} +{Academics \arabic{r2b}, \ifodd\value{r2} Crafts 1, Empathy \arabic{r3}, \fi Deceit \arabic{r3}}% SKILLS +{\Dagger, \ifnumcomp{\value{bestiarychapter}}{=}{\thechapter}% + {$3D6\times 100$cp.}% + {\setcounter{gold}{\thepage}\multiply\value{gold} by \value{list}\ifnumcomp{\value{gold}}{>}{0}{\arabic{gold}sp hidden in the cart.}{None}} }% EQUIPMENT {} } @@ -789,8 +825,9 @@ {0}% WITS {\ifodd\thepage 0\else 1}}% CHARISMA {0}% DR -{\ifnum\value{enc}>3 0 \else 1 \fi}% COMBAT -{Academics \arabic{r3}, Empathy \ifnum\value{enc}<2 2\else 1\fi\Path{Devotion}{Fate \arabic{age}\ifodd\thepage \else \randomtwo Aldaron \arabic{enc}\fi}}% SKILLS +{\ifnum\value{r2b}>3 0 \else 1 \fi}% COMBAT +{Academics \arabic{r3}, Empathy \ifnum\value{enc}<2 2\else 1\fi +\Path{Devotion}{Fate \arabic{age}\ifodd\thepage \else \randomtwo Aldaron \arabic{enc}\fi}}% SKILLS {\ifodd\thechapter\quarterstaff\else\Dagger\fi}% ABILITIES {\mana{\arabic{age}}} } @@ -815,6 +852,7 @@ \newcommand{\humanarcher}[1][\npc{\M}{\arabic{r12} Archers}]{ #1 \randomtwo + \addtocounter{enc}{-1} \person{2}% STRENGTH {1}% DEXTERITY {0}% SPEED @@ -822,24 +860,25 @@ {-1}% WITS {0}}% CHARISMA {0}% DR -{1}% AGGRESSION -{Projectiles 2, Crafts \ifodd\thechapter 1 \else 2\fi, Survival \ifodd\thechapter 2 \else 1\fi, Tactics 1}% SKILLS -{\longbow, dagger, \partialleather}% EQUIPMENT +{\arabic{enc}}% COMBAT +{Projectiles 2, Crafts \ifodd\thepage 1 \else 2\fi, \ifodd\thechapter Survival \else Tactics \fi \arabic{r2}}% SKILLS +{\longbow, dagger, \ifodd\value{r2}\partialleather\fi}% EQUIPMENT {} } \newcommand{\humanthief}[1][\npc{\M}{Thief}]{ #1 \randomtwo + \multiply\value{enc} by -1 \person{1}% STRENGTH {\ifodd\thepage 2 \else 1\fi}% DEXTERITY -{1}% SPEED +{\arabic{r3}}% SPEED {{0}% INTELLIGENCE -{0}% WITS -{0}}% CHARISMA +{\arabic{r2b}}% WITS +{\arabic{enc}}}% CHARISMA {0}% DR -{\ifodd\thechapter 2 \else 1\fi}% AGGRESSION -{Athletics 2, Deceit \ifodd\thepage 2 \else 1\fi, Tactics 1}% SKILLS +{\arabic{r2}}% COMBAT +{Athletics \arabic{r2}, Deceit \arabic{r2b}, Tactics 1}% SKILLS {\ifnum\value{enc}>5% {\shortsword, dagger, } \else\ifnum\value{age}>2% @@ -877,148 +916,186 @@ \newcommand{\humanalchemist}[1][\npc{\M}{The Alchemist}]{ #1 + \randomtwo + \addtocounter{enc}{1} \randomthree -\person{\ifodd\thepage 0 \else 1\fi}% STRENGTH + \randomthreeB + \randomtwoB + \addtocounter{r2b}{-1} + \addtocounter{age}{-1} + \multiply\value{age} by -1 +\person{\arabic{age}}% STRENGTH {0}% DEXTERITY {0}% SPEED -{{\ifodd\value{page} 3 \else 1\fi}% INTELLIGENCE -{\ifodd\value{page} -1 \else 1 \fi}% WITS +{{\arabic{enc}}% INTELLIGENCE +{\arabic{age}}% WITS {0}}% CHARISMA {0}% DR -{\ifodd\value{chapter} 0 \else 1\fi}% AGGRESSION -{Academics \arabic{age}, Deceit \ifodd\thepage 2 \else 1, Tactics 1\fi\Path{Alchemy}{\ifodd\value{chapter} Conjuration \arabic{age}, Invocation 3, \ifnum\value{enc}<5 Metamagic \arabic{enc}\fi\else \randomtwo Conjuration \arabic{enc}, Forces \arabic{age}, Metamagic 2\fi}}% SKILLS -{\ifnumcomp{\value{r3}}{=}{3}{Mana stone jewel with \arabic{age} mana,}{Flute} \thechapter gp, \thepage sp}% EQUIPMENT -{\mana{4}\lockedmana{\value{r2}}} +{\arabic{r2b}}% COMBAT +{Academics \arabic{r3}, \ifodd\value{r3} Deceit \arabic{r2}, Tactics \arabic{enc}\else Empathy \arabic{r2}, Vigilance \arabic{enc}\fi +\Path{Alchemy}{\ifodd\value{r2b} Conjuration \arabic{r3}, Force \arabic{r4}\else Invocation \arabic{r4}\fi, Metamagic \arabic{r3b} +}}% SKILLS +{\ifnumcomp{\value{r3}}{=}{3}{Mana stone jewel with \arabic{age} mana,}{Spell book,} \thechapter gp, \thepage sp}% EQUIPMENT +{\mana{6}\lockedmana{\value{r2}}} } \newcommand{\gnollhunter}[1][\npc{\M\G}{\arabic{r12} Gnoll Hunters}]{ #1 \randomtwo\addtocounter{enc}{1} + \randomtwoB + \addtocounter{r2b}{-1} \person{\arabic{enc}}% STRENGTH -{\ifodd\thepage 2 \else 1\fi}% DEXTERITY +{\arabic{r2b}}% DEXTERITY {1}% SPEED {{-1}% INTELLIGENCE -{1}% WITS +{\arabic{r2b}}% WITS {-1}}% CHARISMA {0}% DR -{1}% AGGRESSION -{Aggression 2, Projectiles 1, Survival 3\knacks{\adrenalinesurge}}% SKILLS +{\arabic{r2}}% COMBAT +{Aggression 2, Projectiles 1, Survival 3\knacks{\ifodd\value{enc}\adrenalinesurge\else\charge\fi}}% SKILLS {\spear}% EQUIPMENT {} } \newcommand{\gnollshaman}[1][\npc{\F}{Gnoll Shaman}]{ #1 - \randomthree\addtocounter{age}{-1} + \addtocounter{age}{-2} \randomtwo - \addtocounter{age}{1} -\person{1}% STRENGTH + \randomtwoB + \randomthree + \randomfour +\person{\arabic{age}}% STRENGTH {0}% DEXTERITY -{0}% SPEED +{\arabic{r2}}% SPEED {{\arabic{r2}}% INTELLIGENCE {1}% WITS {-2}}% CHARISMA {0}% DR -{1}% AGGRESSION -{Aggression 2, Projectiles \arabic{age}, Academics \arabic{age}, Beast Ken \arabic{age}, Stealth \arabic{enc}, \ifnum\value{enc}>1{Survival \arabic{enc}, Vigilance \arabic{enc}}\fi\Path{Divinity (Qualme)}{Fate \arabic{enc} Invocation \addtocounter{enc}{1}\arabic{enc}, Necromancy \arabic{age}}}% SKILLS -{Dagger}% EQUIPMENT +{1}% COMBAT +{Aggression 2, Projectiles \arabic{r2b}, Academics \arabic{r2}, Beast Ken \arabic{r2b}, Stealth \arabic{r3}, +\ifnum\value{r3}>1% + {Survival \arabic{enc}, Vigilance \arabic{enc}}% + \fi% +\Path{Divinity (Qualme)}{Fate \arabic{r3} Invocation \arabic{r4}, Necromancy \arabic{r3}}}% SKILLS +{\Dagger}% EQUIPMENT {\mana{4}} } \newcommand{\nuracat}[1][\npc{\C\N}{Nura Cat}]{ #1 \randomtwo + \addtocounter{enc}{2} + \randomtwoB + \addtocounter{r2b}{1} + \randomthree \animal{\arabic{r2}}% STRENGTH - {2\addtocounter{enc}{3}}% DEXTERITY + {2}% DEXTERITY {\arabic{enc}}% SPEED - {\arabic{enc}}% WITS + {\arabic{r2}}% WITS {0}% DR {\arabic{enc}}% AGGRESSION - {Athletics 3, Stealth \arabic{enc}, Survival 1, Vigilance 3}% SKILLS + {Athletics 3, Stealth \arabic{r2}, Survival \arabic{r3}, Vigilance 3}% SKILLS {\claws}{} } \newcommand{\nuracrab}[1][\npc{\C\N}{Nura Crab}]{ #1 -\randomthree\addtocounter{age}{1} + \randomthree + \randomtwo + \randomtwoB + \addtocounter{enc}{5} \animal{\arabic{age}}% STRENGTH {-2}% DEXTERITY -{1}% SPEED -{0}% WITS -{6}% DR +{\arabic{r2b}}% SPEED +{\arabic{r3}}% WITS +{\arabic{enc}}% DR {2}% AGGRESSION -{Survival 1}% SKILLS +{Survival \arabic{r2}}% SKILLS {}% ABILITIES {} } \newcommand{\nurahorse}[1][\npc{\C\N}{Nura Horse}]{ #1 + \randomtwo + \randomtwoB \animal{2}% STRENGTH -{1}% DEXTERITY +{\arabic{r2b}}% DEXTERITY {2}% SPEED {0}% WITS {2}% DR {2}% AGGRESSION -{Athletics 3, Survival 1}% SKILLS -{}% ABILITIES +{Athletics 3, Survival 1 +\ifodd\value{r2}\knacks{\charge}\fi}% SKILLS +{\quadraped}% ABILITIES {} } \newcommand{\nuraslug}[1][\npc{\C\N\G}{\arabic{r12} Nura Slugs}]{ #1 - \randomtwo\addtocounter{enc}{-2} + \randomtwo \animal{\arabic{enc}}% STRENGTH {-1}% DEXTERITY {-4}% SPEED {-3}% WITS {\arabic{r2}}% DR -{0}% AGGRESSION -{Projectiles 2, Survival 1}% SKILLS +{\arabic{r2}}% AGGRESSION +{Projectiles \arabic{r2}, Survival 1}% SKILLS {Acid Spray}% ABILITIES {\addtocounter{str}{1}} } \newcommand{\nuraspider}[1][\npc{\C\N}{Nura Spider}]{ #1 -\animal{4}% STRENGTH -{2}% DEXTERITY -{3}% SPEED + \randomthree + \addtocounter{age}{2} + \randomtwo + \addtocounter{enc}{-\value{r3}} + \addtocounter{enc}{2} + \addtocounter{r2}{1} +\animal{\arabic{age}}% STRENGTH +{\arabic{enc}}% DEXTERITY +{\arabic{enc}}% SPEED {2}% WITS -{3}% DR -{4}% AGGRESSION -{Athletics 3, Vigilance 2}% SKILLS -{\web, poison}% ABILITIES +{\arabic{age}}% DR +{\arabic{r2}}% AGGRESSION +{Athletics \arabic{r2}, Vigilance \arabic{r2}}% SKILLS +{\web}% ABILITIES {} } \newcommand{\nurawoodspy}[1][\npc{\E\N}{Nura Woodspy}]{ #1 \randomtwo + \randomtwoB \randomthree \addtocounter{enc}{2} \addtocounter{age}{1} \animal{\arabic{enc}}% STRENGTH {\arabic{r3}}% DEXTERITY {\arabic{r2}}% SPEED -{\arabic{r2}}% WITS +{\arabic{r2b}}% WITS {3}% DR {\arabic{r3}}% AGGRESSION -{Athletics 2, Stealth 4, Survival 2, Tactics 2}% SKILLS +{Athletics 2, Survival \arabic{r3}, Tactics \arabic{r2b}}% SKILLS {None}% ABILITIES {} } \newcommand{\nurawolf}[1][\npc{\C\N}{\arabic{r12} Nura Wolves}]{ #1 -\animal{1}% STRENGTH -{1}% DEXTERITY -{3}% SPEED + \randomtwo + \addtocounter{enc}{2} + \randomtwoB + \randomthree +\animal{\arabic{r2b}}% STRENGTH +{0}% DEXTERITY +{\arabic{enc}}% SPEED {1}% WITS {2}% DR {3}% AGGRESSION -{Athletics 3, Survival 1}% SKILLS -{\teeth}% ABILITIES +{Athletics \arabic{r2b}, Survival 1, Vigilance \arabic{r3}}% SKILLS +{\teeth, \quadraped}% ABILITIES {} } @@ -1026,15 +1103,18 @@ \newcommand{\goblin}[1][\npc{\M\N}{\arabic{r12} Goblins}]{ #1 + \randomtwo + \randomtwoB + \addtocounter{enc}{-1} \person{-1}% STRENGTH -{\ifodd\thepage 2\else 1\fi}% DEXTERITY -{0}% SPEED +{\arabic{r2}}% DEXTERITY +{\arabic{enc}}% SPEED {{0}% INTELLIGENCE {0}% WITS {-4}}% CHARISMA {0}% DR -{1}% AGGRESSION -{Projectiles \ifodd\thechapter 1\else 2\fi, Athletics 1, Deceit 1, Stealth \ifodd\thechapter 2\else 1\fi, Tactics 1}% SKILLS +{\arabic{r2b}}% AGGRESSION +{Projectiles \arabic{r2}, Athletics 1, Deceit 1, Stealth \arabic{r3}, Tactics \arabic{r2}}% SKILLS {\javelin, dagger}% EQUIPMENT {} } @@ -1056,68 +1136,76 @@ \newcommand{\deepgoblin}[1][\npc{\N\G}{\arabic{r12} Goblins}]{ #1 \randomtwo\addtocounter{enc}{-2} + \randomtwoB \person{\arabic{enc}}% STRENGTH -{2}% DEXTERITY -{0}% SPEED +{\arabic{r2}}% DEXTERITY +{\arabic{r2b}}% SPEED {{-1}% INTELLIGENCE {1}% WITS {-4}}% CHARISMA {0}% DR -{1}% AGGRESSION -{Projectiles 2, Athletics 1, Deceit 1, Stealth 2, Tactics 2}% SKILLS -{\javelin bag of rocks}% EQUIPMENT +{\arabic{r2}}% AGGRESSION +{Projectiles \arabic{r2b}, Athletics 1, Deceit 1, Stealth \arabic{r2b}, Tactics 1}% SKILLS +{\javelin, bag of rocks}% EQUIPMENT {} } \newcommand{\goblinnuramancer}[1][\npc{\F\N}{Goblin Nuramancer}]{ #1 -\randomtwo + \randomtwo + \randomthree + \randomthreeB \person{-2}% STRENGTH -{2}% DEXTERITY +{\arabic{r3}}% DEXTERITY {0}% SPEED -{{\arabic{enc}}% INTELLIGENCE +{{\arabic{r2b}}% INTELLIGENCE {3}% WITS {-4}}% CHARISMA {0}% DR {0}% AGGRESSION -{Projectiles 2, Deceit 2, Medicine 2, Stealth 1, Tactics 2\Path{Nura}{Invocation 3, Necromancy 3, Saurecanta 4}}% SKILLS +{Projectiles \arabic{r2}, Deceit \arabic{r3}, Medicine \arabic{r2}, Stealth 1, Tactics 2 +\Path{Nura}{Invocation \arabic{r3}, Necromancy \arabic{r3b}, Saurecanta \arabic{r4}}}% SKILLS {\Dagger}% EQUIPMENT {\mana{4}} } \newcommand{\hobgoblin}[1][\npc{\G\M\N}{\arabic{r12} Hobgoblins}]{ #1 -\person{1}% STRENGTH -{2}% DEXTERITY -{0}% SPEED + \randomtwo +\person{\arabic{r2b}}% STRENGTH +{\arabic{r2}}% DEXTERITY +{\arabic{r3}}% SPEED {{-3}% INTELLIGENCE {0}% WITS {-4}}% CHARISMA {0}% DR -{2}% AGGRESSION -{Crafts 1, Tactics 1}% SKILLS +{2}% COMBAT +{Crafts 1, Tactics \arabic{r2}}% SKILLS {\shortsword, \partialchain}% EQUIPMENT {} } \newcommand{\deephobgoblin}[1][\npc{\G\N}{\arabic{r12} Hobgoblins}]{ #1 -\person{1}% STRENGTH -{2}% DEXTERITY -{0}% SPEED + \randomtwo + \randomthree +\person{\arabic{r2}}% STRENGTH +{1}% DEXTERITY +{\arabic{r3}}% SPEED {{-3}% INTELLIGENCE {0}% WITS {-4}}% CHARISMA {0}% DR {2}% AGGRESSION -{Tactics 2}% SKILLS -{\club}% EQUIPMENT +{Tactics \arabic{r2b}}% SKILLS +{\ifodd\value{r3}\club\else\spear\fi}% EQUIPMENT {} } \newcommand{\undeadhobgoblin}[1][\npc{\U\G}{\arabic{r12} Undead Hobgoblins}]{ #1 -\animal{1}% STRENGTH + \randomtwo +\animal{\arabic{r2}}% STRENGTH {0}% DEXTERITY {-1}% SPEED {-3}% WITS @@ -1147,16 +1235,25 @@ \newcommand{\ogre}[1][\npc{\F\N}{Ogre}]{ #1 \randomthree\addtocounter{age}{3} + \randomtwo + \randomtwoB \person{\arabic{age}}% STRENGTH {0}% DEXTERITY -{1}% SPEED +{\arabic{r3}}% SPEED {{-3}% INTELLIGENCE {-2}% WITS {-4}}% CHARISMA {0}% DR -{2}% AGGRESSION -{Beast Ken 2, Crafts 1, Tactics 1}% SKILLS -{\greatclub\ifnumcomp{\thechapter}{>}{8}{, \thepage sp}{}}% EQUIPMENT +{\arabic{r2b}}% AGGRESSION +{Beast Ken \arabic{r2}, \ifodd\value{r2}Crafts \else Tactics \fi \arabic{r2}}% SKILLS +{\ifodd\value{r3} + \greatclub +\else + \ifodd\value{r2} + \greatclub + \fi +\fi +\greatclub\ifnumcomp{\thechapter}{>}{8}{, \thepage sp}{}}% EQUIPMENT {} } @@ -1199,45 +1296,55 @@ {2}% DR {2}% AGGRESSION {Aggression 2, Beast Ken 1, Survival 1, Tactics \arabic{r2}, Vigilance 1}% SKILLS -{\greatsword, dagger, % +{\ifodd\value{r2}% + \longsword% +\else% + \greatsword, dagger, % +\fi \ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{}{\ifnumcomp{\thechapter}{>}{3}{\multiply\value{gold} by \thepage \ifnumcomp{\value{gold}}{>}{0}{\divide\value{gold} by 1000 \ifnumcomp{\value{enc}}{>}{0}{\arabic{enc} sp}{\thepage cp in a small pouch}}{ornamental dagger, worth \thepage sp}}{\thepage gp worth of rubies, sewn across the flesh of the entire body.}}}% EQUIPMENT {} } \newcommand{\demilich}[1][\npc{\U\E}{Demilich}]{ #1 -\randomtwo -\person{\arabic{enc}}% STRENGTH + \randomtwo + \addtocounter{enc}{1} +\person{\arabic{r2}}% STRENGTH {-1}% DEXTERITY {-2}% SPEED -{{2}% INTELLIGENCE -{1}% WITS +{{\arabic{enc}}% INTELLIGENCE +{\arabic{r2b}}% WITS {-5}}% CHARISMA {2}% DR -{1}% AGGRESSION -{Aggression 2, Projectiles 1, Academics 3, Deceit 1, Medicine 2, Vigilance 1\Path{Devotion (Qualme)}{Fate \arabic{enc}, \ifodd\thechapter Invocation 3\else Aldaron \arabic{enc}\fi, Metamagic 3, Necromancy 5}}% SKILLS +{\arabic{r2}}% AGGRESSION +{Aggression 2, Projectiles \arabic{r2}, Academics \arabic{r3}, Deceit 1, Medicine \arabic{r2b}, Vigilance \arabic{r2} +\Path{Devotion (Qualme)}{Fate \arabic{enc}, \ifodd\value{r2} Invocation \arabic{r3}\else Aldaron \arabic{enc}\fi, Metamagic \arabic{r4}, Necromancy 5}}% SKILLS {\Dagger, mana stone holding 6 MP, \arabic{page}sp worth of jewellery}% EQUIPMENT -{\mana{6}\lockedmana{3}\setcounter{spd}{\value{wts}}} +{\mana{6}\setcounter{spd}{\value{wts}}} } \newcommand{\lich}[1][\npc{\U}{Lich}]{ #1 \randomtwo -\person{1}% STRENGTH + \randomthreeB +\person{\arabic{r2}}% STRENGTH {-2}% DEXTERITY {-2}% SPEED {{3}% INTELLIGENCE -{1}% WITS +{\arabic{r3}}% WITS {-5}}% CHARISMA {2}% DR -{\arabic{r2}}% COMBAT -{Aggression 2, Projectiles 2, Academics 3, Deceit 2, Medicine 3, Vigilance 2\Path{Devotion (Qualme)}{Aldaron 3, Invocation 3, Metamagic 4, Necromancy 5}}% SKILLS -{\Dagger, embalmed hand of a king; capable of dealing $1D6+3$ direct HP Damage to anyone who strike the lich.}% EQUIPMENT +{\arabic{r3b}}% COMBAT +{Aggression 2, Projectiles \arabic{r3}, Academics 3, Deceit \arabic{r2b}, Medicine 3, Vigilance \arabic{r3b} +\Path{Devotion (Qualme)}{\ifodd\value{page}Aldaron \else Fate \fi\arabic{r3}, Invocation \arabic{r4}, Metamagic \arabic{r3}, Necromancy 5}}% SKILLS +{\ifodd\value{r3}\longsword\else\Dagger, embalmed hand of a king; capable of dealing $1D6+3$ direct HP Damage to anyone who strikes the lich\fi}% EQUIPMENT {\mana{6}\lockedmana{3}\setcounter{spd}{\value{wts}}} } \newcommand{\jelly}[1][\npc{\C}{Acidic Ooze}]{ #1 + \randomtwo + \addtocounter{enc}{5} \randomfour \randomthree \addtocounter{age}{-2} @@ -1245,9 +1352,9 @@ {2}% DEXTERITY {\arabic{age}}% SPEED {-3}% WITS -{6}% DR +{\arabic{enc}}% DR {2}% AGGRESSION -{Stealth 2, \knacks{\unstoppable}}% SKILLS +{Stealth \arabic{r4}, \knacks{\unstoppable}}% SKILLS {Acidic damage, gelanonous (DR does not apply to fire-based attacks)}% ABILITIES {\addtocounter{xpbonus}{2}} } @@ -1256,13 +1363,15 @@ #1 \randomtwo\addtocounter{enc}{3} \randomthree + \randomtwoB + \addtocounter{r2b}{-1} \animal{\arabic{enc}}% STRENGTH -{\ifodd\thechapter -1\else 0\fi\randomthree }% DEXTERITY -{\arabic{r2}}% SPEED -{1\addtocounter{enc}{-2}}% WITS +{\arabic{r2b}}% DEXTERITY +{\arabic{r3}}% SPEED +{1}% WITS {\arabic{enc}}% DR {2}% AGGRESSION -{Stealth \arabic{r2}, \randomtwo Survival \arabic{r3}, Vigilance \arabic{r2}}% SKILLS +{Stealth \arabic{r2}, Survival \arabic{r3}, Vigilance \arabic{r2b}}% SKILLS {}% ABILITIES {} } @@ -1273,12 +1382,12 @@ \addtocounter{enc}{1} \animal{\arabic{enc}}% STRENGTH {0}% DEXTERITY -{4}% SPEED +{\arabic{r2b}}% SPEED {1}% WITS {1}% DR -{0}% AGGRESSION +{\ifodd\value{r2}1\fi}% AGGRESSION {Athletics 2, Survival 1}% SKILLS -{}% ABILITIES +{\quadraped}% ABILITIES {} } @@ -1298,53 +1407,65 @@ \newcommand{\huntingdog}[1][\npc{\C\G}{\randomfour\addtocounter{track}{2}\arabic{track} Hunting Dogs}]{ #1 \randomtwo + \randomtwoB \addtocounter{enc}{-2} \animal{-2}% STRENGTH {\arabic{enc}}% DEXTERITY -{4}% SPEED +{\arabic{r2b}}% SPEED {1}% WITS {0}% DR -{2}% AGGRESSION +{\arabic{r2}}% AGGRESSION {Survival 2, Vigilance 2}% SKILLS -{\teeth}% ABILITIES +{\teeth, \quadraped}% ABILITIES {}% } \newcommand{\rockman}[1][\npc{\E}{Rock Man}]{ #1 -\randomtwo -\randomthree\ifodd\value{page}\addtocounter{age}{3}\else\addtocounter{age}{4}\fi\addtocounter{enc}{-4} + \randomtwo + \addtocounter{enc}{-1} + \randomthree + \addtocounter{age}{4} + \randomtwoB + \addtocounter{r2b}{-\value{age}} \person{\arabic{age}}% STRENGTH -{0}% DEXTERITY -{\arabic{enc}}% SPEED -{{\arabic{age}}% INTELLIGENCE +{\arabic{r2}}% DEXTERITY +{\arabic{r2b}}% SPEED +{{\arabic{r3}}% INTELLIGENCE {-4}% WITS -{\arabic{r2}}}% CHARISMA -{7}% DR +{\arabic{r3}}}% CHARISMA +{\arabic{age}}% DR {\arabic{r2}}% AGGRESSION {Academics \arabic{r3}, Ether Lore \arabic{r2}, Stealth 3, Vigilance \arabic{r2}}% SKILLS -{\ifnumcomp{\value{r3}}{=}{3}{Pet rock}{None}}% EQUIPMENT +{\ifnumcomp{\value{r12}}{=}{12}{Pet rock}{None}}% EQUIPMENT {} } \newcommand{\lavaman}[1][\npc{\E}{Lavaman}]{ #1 -\person{7}% STRENGTH -{0}% DEXTERITY -{0}% SPEED + \randomtwo + \addtocounter{enc}{-1} + \randomthree + \addtocounter{age}{4} + \randomtwoB + \addtocounter{r2b}{-\value{age}} +\person{\arabic{age}}% STRENGTH +{-1}% DEXTERITY +{\arabic{r2b}}% SPEED {{-3}% INTELLIGENCE {-5}% WITS -{-3}}% CHARISMA -{7}% DR -{2}% AGGRESSION -{Crafts 1, Deceit 1, Ether Lore 1, }% SKILLS +{\arabic{r2b}}}% CHARISMA +{\arabic{age}}% DR +{\arabic{r4}}% AGGRESSION +{Crafts \arabic{r2}, Deceit \arabic{r3}, Ether Lore 1, }% SKILLS {}% ABILITIES {} } \newcommand{\archmage}[1][\npc{\E}{Archmage}]{ #1 - \randomtwo\addtocounter{enc}{3}\randomthree + \randomtwo + \addtocounter{enc}{3} \person{-5}% STRENGTH {-2}% DEXTERITY {-3}% SPEED @@ -1353,7 +1474,8 @@ {-5}}% CHARISMA {0}% DR {0}% AGGRESSION -{Projectiles \arabic{age}, Academics 3, Deceit \arabic{age}, Ether Lore \addtocounter{enc}{-1}\arabic{enc}, Tactics \arabic{age}\Path{Divinity}{Force \arabic{age}, Illusion 3, Invocation 5, Conjuration 4, Metamagic \addtocounter{enc}{1}\arabic{enc}}}% SKILLS +{Projectiles \arabic{age}, Academics 3, Deceit \arabic{r2}, Ether Lore \arabic{r3}, Tactics \arabic{r3} +\Path{Divinity}{Force \arabic{age}, Illusion \arabic{r3}, Invocation \arabic{r4}, Conjuration \arabic{enc}, \randomfour Metamagic \arabic{r4}}}% SKILLS {None}% ABILITIES {\addtocounter{sp}{20}\mana{8}\addtocounter{xpbonus}{4}} } diff --git a/preamble.tex b/preamble.tex index d00531b26b35b7bc967ba6bc45f47a6bb269d54a..96dc18e2b0f4f6030eacdd22f19ef4e7bf29fcc3 100644 --- a/preamble.tex +++ b/preamble.tex @@ -166,8 +166,12 @@ interior code={ \path[tcb fill interior] ([xshift=-2mm]interior.west) \newcounter{r2} \setcounter{r2}{1} +\newcounter{r2b} +\setcounter{r2}{2} \newcounter{r3} \setcounter{r3}{2} +\newcounter{r3b} +\setcounter{r3}{3} \newcounter{r4} \setcounter{r4}{3} \newcounter{r12} @@ -284,9 +288,17 @@ Roll & Result \\ \setcounter{enc}{\value{r2}} } +\newcommand{\randomtwoB}{ + \ifnumcomp{\value{r2b}}{>}{1}{\setcounter{r2b}{1}}{\addtocounter{r2b}{1}} +} + \newcommand{\randomthree}{ \ifnumcomp{\value{r3}}{>}{2}{\setcounter{r3}{1}}{\addtocounter{r3}{1}} -\setcounter{age}{\value{r3}} + \setcounter{age}{\value{r3}} +} + +\newcommand{\randomthreeB}{ + \ifnumcomp{\value{r3b}}{>}{2}{\setcounter{r3b}{1}}{\addtocounter{r3b}{1}} } \newcommand{\randomfour}{