From 3d6de83d70dee124454ccad52b35cc1f1d45ba23 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Sat, 14 Jan 2023 18:30:05 +0100
Subject: [PATCH] move mana stones after metamagic

---
 magic.tex | 122 +++++++++++++++++++++++++++---------------------------
 1 file changed, 60 insertions(+), 62 deletions(-)

diff --git a/magic.tex b/magic.tex
index 9039c616..f814d1a2 100644
--- a/magic.tex
+++ b/magic.tex
@@ -226,68 +226,6 @@ These Enhancements always take the form of adjectives.
   Casters gain Enhancements through gaining Metamagic levels.
 }
 
-\end{multicols}
-
-\section{Mana Stones}
-
-\begin{multicols}{2}
-
-\noindent
-Every path has its own way of creating magical items.
-These magical items always begin life as a `mana stone' -- i.e. a thing which can store mana, and produce it upon command.
-Alchemists typically use gold, while rune-casters use any surface which can hold a rune upon it.
-
-The mana stones often hold spells, which they can summon on the command of the user (or sometimes, based upon the mana stone's own desires).
-When \glspl{miracleworker} walk multiple Paths of magic, they can create mana stones which combine spells, by creating stones which work with both schools.
-For example, an alchemical rune-caster might carve runes into gold plate in order to complete a spell.
-
-\subsection{The Path of Alchemy}
-\index{Alchemy}
-
-\index{Mana Stones!Alchemy}
-
-Alchemical mana stones are always precious items, such as gold, rubies, or diamonds.
-A mana stone costs 10 gp per \gls{mp} which can be stored inside it, so a mana stone storing 3 \gls{mp} would cost 30 gp.
-The exact item might be a simply ruby which stores mana, a diamond-headed wand of ivory which blasts out fireballs or a sword with jewels on the handle which surrounds the warrior with moving illusions of their.
-Alchemical mana stones with a spell always activate those spells with a command word.
-
-Such mana stones can be reworked to make other items, but can only store fewer \glspl{mp} than the first time they were used.
-
-\subsection{The Path of Blood}
-
-\index{Mana Stones!Blood}
-
-Those with magic flowing through their own blood can only use themselves as mana stones.
-They can store magic in their heart, their fingers, or eyes, but can never use an external item to store mana.
-
-\subsection{The Path of Devotion}
-
-
-Each type of devotion has its own mana stone.
-See the individual references in chapter \ref{gods_codes}.
-
-\subsection{The Path of Runes}
-
-\index{Mana Stones!Runes}
-
-Rune casters' mana stones are, of course, runic carvings, and can never be painted onto anything.
-Such mana stones can store up to 2 \glspl{mp} per \gls{weightrating}, so an item with a \gls{weightrating} of 3 could store up to 6 \glspl{mp}.
-
-\subsection{The Path of Song}
-\label{song}
-\index{Mana Stones!Song}
-
-The mana stones of the Path of Song are actual songs.
-The bard composes a song especially for the purpose; when anyone -- anywhere in the world -- plays the song on the correct instrument the mana can be regained.
-
-If anyone ever pulls mana from the song (either for a spell casting or because they are low on mana) while the song-spell is empty, it is destroyed forever.
-The song will be difficult for anyone to remember and will no longer store any mana until someone remakes the spell.
-
-Rare and powerful spell-songs are swapped as currency among bards -- spells which can protect the singer or enchant a crowd.
-
-
-  
-
 \end{multicols}
 
 \resumecontents[magic]
@@ -582,5 +520,65 @@ They also regenerate 3 \glspl{mp} per scene.
 
 \stopcontents[magic]
 
+\section{Mana Stones}
+
+\begin{multicols}{2}
+
+\noindent
+Every Path has its own way of creating magical items.
+These magical items always begin life as a `mana stone' -- i.e. a thing which can store mana, and produce it upon command.
+Alchemists typically use gold, while rune-casters use any surface which can hold a rune upon it.
+
+The mana stones often hold spells, which they can summon on the command of the user (or sometimes, based upon the mana stone's own desires).
+When \glspl{miracleworker} walk multiple Paths of magic, they can create mana stones which combine spells, by creating stones which work with both schools.
+For example, an alchemical rune-caster might carve runes into gold plate in order to complete a spell.
+
+\subsection{The Path of Alchemy}
+\index{Alchemy}
+
+\index{Mana Stones!Alchemy}
+
+Alchemical mana stones are always precious items, such as gold, rubies, or diamonds.
+A mana stone costs 10 gp per \gls{mp} which can be stored inside it, so a mana stone storing 3 \gls{mp} would cost 30 gp.
+The exact item might be a simply ruby which stores mana, a diamond-headed wand of ivory which blasts out fireballs or a sword with jewels on the handle which surrounds the warrior with moving illusions of their.
+Alchemical mana stones with a spell always activate those spells with a command word.
+
+Such mana stones can be reworked to make other items, but can only store fewer \glspl{mp} than the first time they were used.
+
+\subsection{The Path of Blood}
+
+\index{Mana Stones!Blood}
+
+Those with magic flowing through their own blood can only use themselves as mana stones.
+They can store magic in their heart, their fingers, or eyes, but can never use an external item to store mana.
+
+\subsection{The Path of Devotion}
+
+
+Each type of devotion has its own mana stone.
+See the individual references in chapter \ref{gods_codes}.
+
+\subsection{The Path of Runes}
+
+\index{Mana Stones!Runes}
+
+Rune casters' mana stones are, of course, runic carvings, and can never be painted onto anything.
+Such mana stones can store up to 2 \glspl{mp} per \gls{weightrating}, so an item with a \gls{weightrating} of 3 could store up to 6 \glspl{mp}.
+
+\subsection{The Path of Song}
+\label{song}
+\index{Mana Stones!Song}
+
+The mana stones of the Path of Song are actual songs.
+The bard composes a song especially for the purpose; when anyone -- anywhere in the world -- plays the song on the correct instrument the mana can be regained.
+
+If anyone ever pulls mana from the song (either for a spell casting or because they are low on mana) while the song-spell is empty, it is destroyed forever.
+The song will be difficult for anyone to remember and will no longer store any mana until someone remakes the spell.
+
+Rare and powerful spell-songs are swapped as currency among bards -- spells which can protect the singer or enchant a crowd.
+
+
+\end{multicols}
+
 \end{multicols}
 
-- 
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