From 3d6de83d70dee124454ccad52b35cc1f1d45ba23 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Sat, 14 Jan 2023 18:30:05 +0100 Subject: [PATCH] move mana stones after metamagic --- magic.tex | 122 +++++++++++++++++++++++++++--------------------------- 1 file changed, 60 insertions(+), 62 deletions(-) diff --git a/magic.tex b/magic.tex index 9039c616..f814d1a2 100644 --- a/magic.tex +++ b/magic.tex @@ -226,68 +226,6 @@ These Enhancements always take the form of adjectives. Casters gain Enhancements through gaining Metamagic levels. } -\end{multicols} - -\section{Mana Stones} - -\begin{multicols}{2} - -\noindent -Every path has its own way of creating magical items. -These magical items always begin life as a `mana stone' -- i.e. a thing which can store mana, and produce it upon command. -Alchemists typically use gold, while rune-casters use any surface which can hold a rune upon it. - -The mana stones often hold spells, which they can summon on the command of the user (or sometimes, based upon the mana stone's own desires). -When \glspl{miracleworker} walk multiple Paths of magic, they can create mana stones which combine spells, by creating stones which work with both schools. -For example, an alchemical rune-caster might carve runes into gold plate in order to complete a spell. - -\subsection{The Path of Alchemy} -\index{Alchemy} - -\index{Mana Stones!Alchemy} - -Alchemical mana stones are always precious items, such as gold, rubies, or diamonds. -A mana stone costs 10 gp per \gls{mp} which can be stored inside it, so a mana stone storing 3 \gls{mp} would cost 30 gp. -The exact item might be a simply ruby which stores mana, a diamond-headed wand of ivory which blasts out fireballs or a sword with jewels on the handle which surrounds the warrior with moving illusions of their. -Alchemical mana stones with a spell always activate those spells with a command word. - -Such mana stones can be reworked to make other items, but can only store fewer \glspl{mp} than the first time they were used. - -\subsection{The Path of Blood} - -\index{Mana Stones!Blood} - -Those with magic flowing through their own blood can only use themselves as mana stones. -They can store magic in their heart, their fingers, or eyes, but can never use an external item to store mana. - -\subsection{The Path of Devotion} - - -Each type of devotion has its own mana stone. -See the individual references in chapter \ref{gods_codes}. - -\subsection{The Path of Runes} - -\index{Mana Stones!Runes} - -Rune casters' mana stones are, of course, runic carvings, and can never be painted onto anything. -Such mana stones can store up to 2 \glspl{mp} per \gls{weightrating}, so an item with a \gls{weightrating} of 3 could store up to 6 \glspl{mp}. - -\subsection{The Path of Song} -\label{song} -\index{Mana Stones!Song} - -The mana stones of the Path of Song are actual songs. -The bard composes a song especially for the purpose; when anyone -- anywhere in the world -- plays the song on the correct instrument the mana can be regained. - -If anyone ever pulls mana from the song (either for a spell casting or because they are low on mana) while the song-spell is empty, it is destroyed forever. -The song will be difficult for anyone to remember and will no longer store any mana until someone remakes the spell. - -Rare and powerful spell-songs are swapped as currency among bards -- spells which can protect the singer or enchant a crowd. - - - - \end{multicols} \resumecontents[magic] @@ -582,5 +520,65 @@ They also regenerate 3 \glspl{mp} per scene. \stopcontents[magic] +\section{Mana Stones} + +\begin{multicols}{2} + +\noindent +Every Path has its own way of creating magical items. +These magical items always begin life as a `mana stone' -- i.e. a thing which can store mana, and produce it upon command. +Alchemists typically use gold, while rune-casters use any surface which can hold a rune upon it. + +The mana stones often hold spells, which they can summon on the command of the user (or sometimes, based upon the mana stone's own desires). +When \glspl{miracleworker} walk multiple Paths of magic, they can create mana stones which combine spells, by creating stones which work with both schools. +For example, an alchemical rune-caster might carve runes into gold plate in order to complete a spell. + +\subsection{The Path of Alchemy} +\index{Alchemy} + +\index{Mana Stones!Alchemy} + +Alchemical mana stones are always precious items, such as gold, rubies, or diamonds. +A mana stone costs 10 gp per \gls{mp} which can be stored inside it, so a mana stone storing 3 \gls{mp} would cost 30 gp. +The exact item might be a simply ruby which stores mana, a diamond-headed wand of ivory which blasts out fireballs or a sword with jewels on the handle which surrounds the warrior with moving illusions of their. +Alchemical mana stones with a spell always activate those spells with a command word. + +Such mana stones can be reworked to make other items, but can only store fewer \glspl{mp} than the first time they were used. + +\subsection{The Path of Blood} + +\index{Mana Stones!Blood} + +Those with magic flowing through their own blood can only use themselves as mana stones. +They can store magic in their heart, their fingers, or eyes, but can never use an external item to store mana. + +\subsection{The Path of Devotion} + + +Each type of devotion has its own mana stone. +See the individual references in chapter \ref{gods_codes}. + +\subsection{The Path of Runes} + +\index{Mana Stones!Runes} + +Rune casters' mana stones are, of course, runic carvings, and can never be painted onto anything. +Such mana stones can store up to 2 \glspl{mp} per \gls{weightrating}, so an item with a \gls{weightrating} of 3 could store up to 6 \glspl{mp}. + +\subsection{The Path of Song} +\label{song} +\index{Mana Stones!Song} + +The mana stones of the Path of Song are actual songs. +The bard composes a song especially for the purpose; when anyone -- anywhere in the world -- plays the song on the correct instrument the mana can be regained. + +If anyone ever pulls mana from the song (either for a spell casting or because they are low on mana) while the song-spell is empty, it is destroyed forever. +The song will be difficult for anyone to remember and will no longer store any mana until someone remakes the spell. + +Rare and powerful spell-songs are swapped as currency among bards -- spells which can protect the singer or enchant a crowd. + + +\end{multicols} + \end{multicols} -- GitLab