diff --git a/config b/config index 8f87473c81034ecb0b8849c2799295aa09658588..a169f5d01c6814f7c48ee726e9975954f20b7c88 160000 --- a/config +++ b/config @@ -1 +1 @@ -Subproject commit 8f87473c81034ecb0b8849c2799295aa09658588 +Subproject commit a169f5d01c6814f7c48ee726e9975954f20b7c88 diff --git a/knacks.tex b/knacks.tex index eb720285775a1d056f7e8f133d540533f49e40b9..8577f1b1ebe9e927d1ee031cddf7cddb1ea2b964 100644 --- a/knacks.tex +++ b/knacks.tex @@ -127,17 +127,6 @@ They gain +1 to their Attack Bonus when using that weapon. \begin{multicols}{2} -\subsubsection{Blood Caster} - -The character can choose to gain \glspl{fatigue} instead of spending \gls{mp} when casting a spell, even while still having plenty of \gls{mp}. -Normally, characters can cast a spell by gaining \glspl{fatigue} only if they have insufficient \gls{mp} for that spell. - -\subsubsection{Extreme Focus} - -The spell caster can focus on a spell to the exclusion of all else. -During this time they automatically fail any checks to notice things. -All ritual spells cast with this focus grant a bonus to the caster's chosen casting Attribute score for the purpose of casting spells equal to half the number of Knacks the character has (rounded up). - \subsubsection{Snap Caster} The character is particularly adept at casting spells quickly, and therefore in Combat.