diff --git a/config b/config
index 8f87473c81034ecb0b8849c2799295aa09658588..a169f5d01c6814f7c48ee726e9975954f20b7c88 160000
--- a/config
+++ b/config
@@ -1 +1 @@
-Subproject commit 8f87473c81034ecb0b8849c2799295aa09658588
+Subproject commit a169f5d01c6814f7c48ee726e9975954f20b7c88
diff --git a/knacks.tex b/knacks.tex
index eb720285775a1d056f7e8f133d540533f49e40b9..8577f1b1ebe9e927d1ee031cddf7cddb1ea2b964 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -127,17 +127,6 @@ They gain +1 to their Attack Bonus when using that weapon.
 
 \begin{multicols}{2}
 
-\subsubsection{Blood Caster}
-
-The character can choose to gain \glspl{fatigue} instead of spending \gls{mp} when casting a spell, even while still having plenty of \gls{mp}.
-Normally, characters can cast a spell by gaining \glspl{fatigue} only if they have insufficient \gls{mp} for that spell.
-
-\subsubsection{Extreme Focus}
-
-The spell caster can focus on a spell to the exclusion of all else.
-During this time they automatically fail any checks to notice things.
-All ritual spells cast with this focus grant a bonus to the caster's chosen casting Attribute score for the purpose of casting spells equal to half the number of Knacks the character has (rounded up).
-
 \subsubsection{Snap Caster}
 
 The character is particularly adept at casting spells quickly, and therefore in Combat.