diff --git a/knacks.tex b/knacks.tex
index 8e02b181b329fec0c9ddc0102779e2a0cc278df7..fc977a10a9d36588fc1d0f3ce1ac1d1d7e37322b 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -35,7 +35,7 @@ With a flick of your sword into an opponent's wrist or by trapping the hilt you
 
 \subsubsection{Defender}
 
-For each Knack the character has, they can defend against a close-range attack at the cost of 1 Initiative, rather than 2.
+For each Knack the character has, they can defend against one close-range attack per round at the cost of 1 Initiative, rather than 2.
 
 \subsubsection{Dodger}
 
@@ -55,9 +55,11 @@ Other Knacks from weapons do not count towards the total.
 
 \subsubsection{First Strike}\label{firststrike}
 
-The character is well practised at getting the first hit in. They receive +2 Initiative on the first \gls{round} of combat.
+The character is well practised at getting the first hit in.
+They receive +1 Initiative on the first \gls{round} of combat for each Knack.
 
-This Knack can be taken any number of times, with all secondary uses granting an additional +1 Initiative. For example, while using a spear (which has the Knack: First Strike, in-built), and the Knack, a character would gain +3 Initiative on the first \gls{round} if attacking with the spear.
+This Knack can be taken any number of times, with all secondary uses granting an additional +1 Initiative.
+For example, while using a spear (which has the Knack: First Strike, in-built), and the Knack, a character would gain +2 Initiative on the first \gls{round} if attacking with the spear.
 
 \subsubsection{Flashing Blades}