diff --git a/knacks.tex b/knacks.tex
index da28d1ba89a9467b6f6d05b8711702f3540185af..f10d89e145eb3256549f75178060cdadfc031d60 100644
--- a/knacks.tex
+++ b/knacks.tex
@@ -97,6 +97,12 @@ The character requires 1 less to achieve a \gls{vitalShot} (see \autopageref{vit
 
 Characters with this Knack can also bypass Perfect armour by rolling 6 points above the target's \gls{tn}.
 
+\subsubsection{Psycho}
+
+This one doesn't fuck about, and it shows.
+Sentient enemies receive a -2 penalty when taking Morale Checks.%
+\exRef{judgement}{Judgement}{morale}
+
 \subsubsection{Snap Draw}
 
 The character pays 0~\glspl{ap} to nock an arrow or draw a weapon.
@@ -113,11 +119,6 @@ They can also carry more, without tiring, just as if they had additional Strengt
 
 All medicine rolls to save the character from death receive a bonus equal to half the number of Knacks the character has, rounded up.
 
-\subsubsection{Voice of Wrath}
-
-The character's battle cries and demeanour are particularly fearsome.
-Enemies receive a -2 penalty when taking Morale Checks.
-
 \subsubsection{Weapon Master}
 
 The character has trained long and hard with a particular weapon, such as a longsword, spear, shortbow, or rocks.