diff --git a/knacks.tex b/knacks.tex index da28d1ba89a9467b6f6d05b8711702f3540185af..f10d89e145eb3256549f75178060cdadfc031d60 100644 --- a/knacks.tex +++ b/knacks.tex @@ -97,6 +97,12 @@ The character requires 1 less to achieve a \gls{vitalShot} (see \autopageref{vit Characters with this Knack can also bypass Perfect armour by rolling 6 points above the target's \gls{tn}. +\subsubsection{Psycho} + +This one doesn't fuck about, and it shows. +Sentient enemies receive a -2 penalty when taking Morale Checks.% +\exRef{judgement}{Judgement}{morale} + \subsubsection{Snap Draw} The character pays 0~\glspl{ap} to nock an arrow or draw a weapon. @@ -113,11 +119,6 @@ They can also carry more, without tiring, just as if they had additional Strengt All medicine rolls to save the character from death receive a bonus equal to half the number of Knacks the character has, rounded up. -\subsubsection{Voice of Wrath} - -The character's battle cries and demeanour are particularly fearsome. -Enemies receive a -2 penalty when taking Morale Checks. - \subsubsection{Weapon Master} The character has trained long and hard with a particular weapon, such as a longsword, spear, shortbow, or rocks.