diff --git a/monsters.tex b/monsters.tex index cffab55706cdc1d3c7045e66f98c8b9d443912eb..4c2df424610b7dc49c6a2b63e29ed35ee37b2af7 100644 --- a/monsters.tex +++ b/monsters.tex @@ -371,10 +371,10 @@ \divide\value{xp} by 80 \addtocounter{xp}{\value{xpbonus}} \addtocounter{xp}{\value{mp}} - \ifnumcomp{\value{xp}}{<}{0}{\setcounter{xp}{0}}{} % if {mind} print fate points. - \arabic{xp} XP \iftoggle{mind}{\addtocounter{fp}{\value{cha}}\ldots \arabic{fp} FP}{} + \ifnumcomp{\value{xp}}{>}{0}{\arabic{xp} XP}{\ifnumcomp{\value{xp}}{<}{-1}{$1/8$ XP}{$1/4$ XP}} + \iftoggle{mind}{\addtocounter{fp}{\value{cha}}\ldots \arabic{fp} FP}{} \vspace{.1cm} \hrule @@ -643,7 +643,8 @@ {\arabic{enc}}}% CHARISMA {0}% DR {0}% COMBAT -{Projectiles \arabic{enc}, Academics 3, \ifodd\value{chapter} Crafts \arabic{enc},\fi Deceit \arabic{age}, Stealth \arabic{enc}\Path{Alchemy}{Conjuration \arabic{age}, \ifodd\value{page} Force \arabic{enc},\fi Illusion \arabic{random}, Metamagic \arabic{age}}}% SKILLS +{\ifodd\value{page}\else Projectiles \arabic{enc}, \fi Academics 3, \ifodd\value{chapter} Crafts \arabic{enc},\fi Deceit \arabic{age}, Stealth \arabic{enc} +\Path{Alchemy}{Conjuration \arabic{age}, \ifodd\value{page} Force \arabic{enc}, \else Invocation \arabic{enc}, \fi Illusion \arabic{random}, Metamagic \arabic{age}}}% SKILLS {\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{Promisary note}{\ifnumcomp{\thechapter}{>}{2}{\multiply\value{enc} by \thepage \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 100 \ifnumcomp{\value{enc}}{>}{0}{Giant ruby worth \arabic{enc}gp}{Green emerald worth \thepage gp}}{Glimmering diamond worth \thepage gp}}{\setcounter{gold}{\thechapter}\addtocounter{gold}{1} interesting piece of quartz.}}}% {\mana{6}} } @@ -769,6 +770,21 @@ {} } +\newcommand{\humanbard}{ + \randomtwo +\person{1}% STRENGTH +{\ifodd\thepage 2 \else 1\fi}% DEXTERITY +{\arabic{random}}% SPEED +{{\arabic{random}}% INTELLIGENCE +{1\addtocounter{random}{1}}% WITS +{\arabic{random}}}% CHARISMA +{0}% DR +{\ifodd\thechapter 4\else 1\fi}% AGGRESSION +{Deceit \ifodd\thepage 2 \else 1\fi, Performance \ifodd\thechapter 2 \else 1\fi\ifnum\value{list}>13\ifodd\thechapter\Path{Song}{Illusion \arabic{random}, Fate 2}\fi\fi}% SKILLS +{\ifnum\value{enc}>5{\shortsword, dagger}\else\ifnum\value{age}>2{\rapier, dagger, }\else\fi\fi \setcounter{gold}{\thepage}\multiply\value{gold} by \value{gold}\divide\value{gold} by 300\addtocounter{gold}{4} \arabic{gold}\ifnum\value{gold}>100 sp\else cp\fi}% EQUIPMENT +{\ifnum\value{list}>13{\mana{2}}\fi} +} + \newcommand{\humanalchemist}{ \randomthree \person{\ifodd\thepage 0 \else 1\fi}% STRENGTH @@ -1216,6 +1232,6 @@ {0}% AGGRESSION {Stealth 3, Vigilance 2}% SKILLS {Gas}% ABILITIES -{} +{\addtocounter{xpbonus}{3}} } diff --git a/preamble.tex b/preamble.tex index 4c40d72fc7d56d0aa54543d73d12e21c278c91c8..9e25d5afd55040a7fa90b509613c845ede8a437e 100644 --- a/preamble.tex +++ b/preamble.tex @@ -66,14 +66,6 @@ interior code={ \path[tcb fill interior] ([xshift=-2mm]interior.west) \makeatother -\titleformat{\chapter}[frame] -{\normalfont} -{\filright -\footnotesize -\enspace SECTION \thesection\enspace} -{8pt} -{\Huge\filcenter\bfseries} - \newcommand{\chapnumfont}{ \fontsize{144}{0} \selectfont @@ -129,23 +121,6 @@ interior code={ \path[tcb fill interior] ([xshift=-2mm]interior.west) \titleformat{\subsubsection} {\needspace{3em}\normalfont\normalsize\bfseries}{\thesubsubsection}{1em}{} -%\titleformat{\paragraph}[runin] -%{\normalfont\normalsize\bfseries}{\theparagraph}{1em}{} -% -%\titleformat{\subparagraph}[runin] -%{\normalfont\normalsize\bfseries}{\thesubparagraph}{1em}{} - -%\titlespacing*{\chapter} -%{0pt}{50pt}{40pt} -%\titlespacing*{\section} -%{0pt}{3.5ex plus 1ex minus .2ex}{2.3ex plus .2ex} -%\titlespacing*{\subsection} -%{0pt}{3.25ex plus 1ex minus .2ex}{1.5ex plus .2ex} -%\titlespacing*{\subsubsection}{0pt}{3.25ex plus 1ex minus .2ex}{1.5ex plus .2ex} -%\titlespacing*{\paragraph} -%{0pt}{3.25ex plus 1ex minus .2ex}{1em} -%\titlespacing*{\subparagraph} {\parindent}{3.25ex plus 1ex minus .2ex}{1em} - %%%%% Character Sheet Tracker \newcounter{track} @@ -210,6 +185,14 @@ interior code={ \path[tcb fill interior] ([xshift=-2mm]interior.west) } +\newcommand{\manalake}[8]{\subsection{#1 (Level #8)} + + \textit{Spells: #2, }\textit{Path: #3, }\textit{Duration: #4, }\textit{Type: #5, }\textit{Potence: #6, }\textit{#7 MP}% Type can be 'pocket spell', 'magical item', or 'artefact'. + \vspace{.3em} + + +} + \newcommand{\spell}[3]{\subsubsection{#1} {\it Type: #2, Skill: #3}