diff --git a/monsters.tex b/monsters.tex
index cffab55706cdc1d3c7045e66f98c8b9d443912eb..4c2df424610b7dc49c6a2b63e29ed35ee37b2af7 100644
--- a/monsters.tex
+++ b/monsters.tex
@@ -371,10 +371,10 @@
 	\divide\value{xp} by 80
 	\addtocounter{xp}{\value{xpbonus}}
 	\addtocounter{xp}{\value{mp}}
-	\ifnumcomp{\value{xp}}{<}{0}{\setcounter{xp}{0}}{}
 % if {mind} print fate points.
 
-	\arabic{xp} XP \iftoggle{mind}{\addtocounter{fp}{\value{cha}}\ldots \arabic{fp} FP}{}
+	\ifnumcomp{\value{xp}}{>}{0}{\arabic{xp} XP}{\ifnumcomp{\value{xp}}{<}{-1}{$1/8$ XP}{$1/4$ XP}}
+	\iftoggle{mind}{\addtocounter{fp}{\value{cha}}\ldots \arabic{fp} FP}{}
 
 	\vspace{.1cm}
 	\hrule
@@ -643,7 +643,8 @@
 {\arabic{enc}}}% CHARISMA
 {0}% DR
 {0}% COMBAT
-{Projectiles \arabic{enc}, Academics 3, \ifodd\value{chapter} Crafts \arabic{enc},\fi Deceit \arabic{age},  Stealth \arabic{enc}\Path{Alchemy}{Conjuration \arabic{age}, \ifodd\value{page} Force \arabic{enc},\fi Illusion \arabic{random}, Metamagic \arabic{age}}}% SKILLS
+{\ifodd\value{page}\else Projectiles \arabic{enc}, \fi Academics 3, \ifodd\value{chapter} Crafts \arabic{enc},\fi Deceit \arabic{age},  Stealth \arabic{enc}
+\Path{Alchemy}{Conjuration \arabic{age}, \ifodd\value{page} Force \arabic{enc}, \else Invocation \arabic{enc}, \fi Illusion \arabic{random}, Metamagic \arabic{age}}}% SKILLS
 {\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}{Promisary note}{\ifnumcomp{\thechapter}{>}{2}{\multiply\value{enc} by \thepage \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 100 \ifnumcomp{\value{enc}}{>}{0}{Giant ruby worth \arabic{enc}gp}{Green emerald worth \thepage gp}}{Glimmering diamond worth \thepage gp}}{\setcounter{gold}{\thechapter}\addtocounter{gold}{1} interesting piece of quartz.}}}%
 {\mana{6}}
 }
@@ -769,6 +770,21 @@
 {}
 }
 
+\newcommand{\humanbard}{
+	\randomtwo
+\person{1}% STRENGTH
+{\ifodd\thepage 2 \else 1\fi}% DEXTERITY 
+{\arabic{random}}% SPEED
+{{\arabic{random}}% INTELLIGENCE
+{1\addtocounter{random}{1}}% WITS
+{\arabic{random}}}% CHARISMA
+{0}% DR
+{\ifodd\thechapter 4\else 1\fi}% AGGRESSION
+{Deceit \ifodd\thepage 2 \else 1\fi, Performance \ifodd\thechapter 2 \else 1\fi\ifnum\value{list}>13\ifodd\thechapter\Path{Song}{Illusion \arabic{random}, Fate 2}\fi\fi}% SKILLS
+{\ifnum\value{enc}>5{\shortsword, dagger}\else\ifnum\value{age}>2{\rapier, dagger, }\else\fi\fi \setcounter{gold}{\thepage}\multiply\value{gold} by \value{gold}\divide\value{gold} by 300\addtocounter{gold}{4} \arabic{gold}\ifnum\value{gold}>100 sp\else cp\fi}% EQUIPMENT
+{\ifnum\value{list}>13{\mana{2}}\fi}
+}
+
 \newcommand{\humanalchemist}{
 	\randomthree
 \person{\ifodd\thepage 0 \else 1\fi}% STRENGTH
@@ -1216,6 +1232,6 @@
 {0}% AGGRESSION
 {Stealth 3, Vigilance 2}% SKILLS
 {Gas}% ABILITIES
-{}
+{\addtocounter{xpbonus}{3}}
 }
 
diff --git a/preamble.tex b/preamble.tex
index 4c40d72fc7d56d0aa54543d73d12e21c278c91c8..9e25d5afd55040a7fa90b509613c845ede8a437e 100644
--- a/preamble.tex
+++ b/preamble.tex
@@ -66,14 +66,6 @@ interior code={ \path[tcb fill interior] ([xshift=-2mm]interior.west)
 \makeatother
 
 
-\titleformat{\chapter}[frame]
-{\normalfont}
-{\filright
-\footnotesize
-\enspace SECTION \thesection\enspace}
-{8pt}
-{\Huge\filcenter\bfseries}
-
 \newcommand{\chapnumfont}{
   \fontsize{144}{0}
   \selectfont
@@ -129,23 +121,6 @@ interior code={ \path[tcb fill interior] ([xshift=-2mm]interior.west)
 \titleformat{\subsubsection}
 {\needspace{3em}\normalfont\normalsize\bfseries}{\thesubsubsection}{1em}{}
 
-%\titleformat{\paragraph}[runin]
-%{\normalfont\normalsize\bfseries}{\theparagraph}{1em}{}
-%
-%\titleformat{\subparagraph}[runin]
-%{\normalfont\normalsize\bfseries}{\thesubparagraph}{1em}{}
-
-%\titlespacing*{\chapter}
-%{0pt}{50pt}{40pt}
-%\titlespacing*{\section}
-%{0pt}{3.5ex plus 1ex minus .2ex}{2.3ex plus .2ex}
-%\titlespacing*{\subsection}
-%{0pt}{3.25ex plus 1ex minus .2ex}{1.5ex plus .2ex}
-%\titlespacing*{\subsubsection}{0pt}{3.25ex plus 1ex minus .2ex}{1.5ex plus .2ex}
-%\titlespacing*{\paragraph}
-%{0pt}{3.25ex plus 1ex minus .2ex}{1em}
-%\titlespacing*{\subparagraph} {\parindent}{3.25ex plus 1ex minus .2ex}{1em}
-
 %%%%% Character Sheet Tracker
 
 		\newcounter{track}
@@ -210,6 +185,14 @@ interior code={ \path[tcb fill interior] ([xshift=-2mm]interior.west)
 
 }
 
+\newcommand{\manalake}[8]{\subsection{#1 (Level #8)}
+
+	\textit{Spells: #2, }\textit{Path: #3, }\textit{Duration: #4, }\textit{Type: #5, }\textit{Potence: #6, }\textit{#7 MP}% Type can be 'pocket spell', 'magical item', or 'artefact'.
+	\vspace{.3em}
+
+
+}
+
 \newcommand{\spell}[3]{\subsubsection{#1}
 
 {\it Type: #2, Skill: #3}