diff --git a/monsters.tex b/monsters.tex index a6e893a0b0f847189fed648bce0050a99428a1d3..a229dc9d7adca88abbbee2a81c76cb4e0f525ec0 100644 --- a/monsters.tex +++ b/monsters.tex @@ -559,13 +559,15 @@ \randomtwo \randomthree \addtocounter{age}{5} + \randomthreeB + \addtocounter{r3b}{1} \addtocounter{r2b}{-1} \animal{\arabic{age}}% STRENGTH {-2}% DEXTERITY {\arabic{r3}}% SPEED {\arabic{r2b}}% WITS {4}% DR - {\ifnumcomp{\thechapter}{>}{6}{3}{2}}% AGGRESSION + {\arabic{r3b}}% AGGRESSION {Projectiles \arabic{r2}, Athletics \arabic{r2b}}% SKILLS {Odour demands Strength check, TN 9. Acidic breath (1D6-2 Damage).}% ABILITIES {\knacks{\unstoppable}} @@ -594,7 +596,7 @@ \Path{Blood}{\ifodd\value{r4}Aldaron\else Enchantment \arabic{r4}\fi, Invocation \arabic{enc}, \ifodd\value{r2}Force \arabic{r3b} \else Polymorph \arabic{r3}\fi }}{% \ifnumcomp{\value{bestiarychapter}}{=}{\thechapter}% {$3D6\times 100$gp, sitting in a lair.}% - {\setcounter{gold}{\thepage}\addtocounter{gold}{-50}\multiply\value{gold} by \value{list}\multiply\value{gold} by \thechapter \ifnumcomp{\value{gold}}{>}{0}{\arabic{gold}gp in lair in assorted change}{None}}}% + {\setcounter{gold}{\time}\addtocounter{gold}{-50}\multiply\value{gold} by \value{list}\multiply\value{gold} by \thechapter \ifnumcomp{\value{gold}}{>}{0}{\arabic{gold}gp in lair in assorted change}{None}}}% {\mana{\arabic{age}}\gdef\armourtype{C}} } @@ -726,14 +728,14 @@ {\arabic{enc}\randomtwo}% WITS {\arabic{enc}}}% CHARISMA {0}% DR - {\ifodd\thepage 0\else 1\fi}% COMBAT + {\ifodd\value{r2b} 1\else 0\fi}% COMBAT {Projectiles \arabic{r2b}, Academics 3, Empathy 3, Deceit \arabic{enc}, Performance \arabic{r2}, \ifodd\value{r2}Stealth \else Tactics \fi \arabic{r2b}, Vigilance 2% \Path{Blood}{Aldaron \arabic{r3}, Enchantment 5, Fate \arabic{r3}, Forces \arabic{r4}, Invocation 1, Polymorph 2}}% SKILLS {\ifnumcomp{\thechapter}{=}{\value{bestiarychapter}}% {$5D6$sp worth of jewellery}% {\ifnumcomp{\value{r4}}{>}{2}% {\multiply\value{enc} by \thepage \ifnumcomp{\value{enc}}{>}{0}{\divide\value{enc} by 100 \ifnumcomp{\value{enc}}{>}{0}{\arabic{enc} sp worth of earrings}{random magical item}}{ornamental dagger, worth \thepage sp}}% - {\setcounter{gold}{\thechapter}\addtocounter{gold}{\value{r4}} one necklace worth \arabic{gold} sp}}}% EQUIPMENT + {\setcounter{gold}{\day}\addtocounter{gold}{\value{r4}} one necklace worth \arabic{gold} sp}}}% EQUIPMENT {\addtocounter{r4}{\value{r3}}\mana{\arabic{r4}}\addtocounter{xpbonus}{5}} } @@ -815,7 +817,7 @@ {-1}% WITS {0}}% CHARISMA {0}% DR -{\ifodd\thepage 0\else 1\fi}% AGGRESSION +{\ifodd\value{r3} 0\else 1}% AGGRESSION {Empathy 1, \ifodd\thechapter Deceit \arabic{r2}\fi}% SKILLS {\Dagger, \thechapter cp}% EQUIPMENT {} @@ -826,15 +828,16 @@ \randomtwoB \randomthree \addtocounter{age}{-2} + \addtocounter{enc}{-1} \person{\arabic{age}}% STRENGTH {0}% DEXTERITY {0}% SPEED {{\arabic{enc}}% INTELLIGENCE {-1}% WITS -{\arabic{enc}}}% CHARISMA +{\arabic{r2b}}}% CHARISMA {0}% DR {\arabic{enc}}% AGGRESSION -{Academics \arabic{r2b}, \ifodd\value{r2} Crafts 1, Empathy \arabic{r3}, \fi Deceit \arabic{r3}}% SKILLS +{Academics \arabic{r2b}, \ifodd\value{r2} Crafts 1, Empathy \else Deceit \fi \arabic{r3}}% SKILLS {\Dagger, \ifnumcomp{\value{bestiarychapter}}{=}{\thechapter}% {$3D6\times 100$cp.}% {\setcounter{gold}{\thepage}\multiply\value{gold} by \value{list}\ifnumcomp{\value{gold}}{>}{0}{\arabic{gold}sp hidden in the cart.}{None}} @@ -866,18 +869,23 @@ \newcommand{\humanpriest}[1][\npc{\F}{Human Priest}]{ #1 + \randomtwo + \randomtwoB + \addtocounter{r2b}{-1} \randomthree + \addtocounter{age}{1} + \randomthreeB \person{1}% STRENGTH {0}% DEXTERITY {0}% SPEED {{\arabic{r3}}% INTELLIGENCE {0}% WITS -{\ifodd\thepage 0\else 1}}% CHARISMA +{\ifodd\value{r3} 0\else 1\fi}}% CHARISMA {0}% DR -{\ifnum\value{r2b}>3 0 \else 1 \fi}% COMBAT -{Academics \arabic{r3}, Empathy \ifnum\value{enc}<2 2\else 1\fi -\Path{Devotion}{Fate \arabic{age}\ifodd\thepage \else \randomtwo Aldaron \arabic{enc}\fi}}% SKILLS -{\ifodd\thechapter\quarterstaff\else\Dagger\fi}% ABILITIES +{\arabic{r2b}}% COMBAT +{Academics \arabic{r3}, Empathy \arabic{r3b} +\ifodd\value{r3b}\Path{Devotion}{Fate \arabic{age}\ifodd\value{r4} Metamagic \else Aldaron\fi~ \arabic{enc}}\fi}% SKILLS +{\ifodd\value{r2b}\quarterstaff\else\Dagger\fi}% ABILITIES {\mana{\arabic{age}}} } @@ -1032,7 +1040,7 @@ {Academics \arabic{r3}, \ifodd\value{r3} Deceit \arabic{r2}, Tactics \arabic{enc}\else Empathy \arabic{r2}, Vigilance \arabic{enc}\fi \Path{Alchemy}{\ifodd\value{r2b} Conjuration \arabic{r3}, Force \arabic{r4}\else Invocation \arabic{r4}\fi, Metamagic \arabic{r3b} }}% SKILLS -{\ifnumcomp{\value{r3}}{=}{3}{Mana stone jewel with \arabic{age} mana,}{Spell book,} \thechapter gp, \thepage sp}% EQUIPMENT +{\ifnumcomp{\value{r3}}{=}{3}{Mana stone jewel with \arabic{age} mana,}{Spell book,} \arabic{gold} gp, \thepage sp}% EQUIPMENT {\mana{6}\lockedmana{\value{r2}}} } @@ -1083,15 +1091,16 @@ \randomtwo \addtocounter{enc}{2} \randomtwoB - \addtocounter{r2b}{1} + \addtocounter{r2b}{2} \randomthree \animal{\arabic{r2}}% STRENGTH - {2}% DEXTERITY + {\arabic{r2b}}% DEXTERITY {\arabic{enc}}% SPEED {\arabic{r2}}% WITS {0}% DR {\arabic{enc}}% AGGRESSION - {Athletics 3, Stealth \arabic{r2}, Survival \arabic{r3}, Vigilance 3}% SKILLS + {Athletics 3, Stealth \arabic{r2}, Sealth \arabic{r3}, Survival \arabic{r3}, Vigilance 3 + \knacks{\ifodd\value{r3}\charge\else\perfectsneakattack\fi}}% SKILLS {\claws}{} } diff --git a/preamble.tex b/preamble.tex index 582369e64d64a72354423f901788d56b7f0451c8..3aa0dbdedb5e417739673f3971cd8761dbdec4ec 100644 --- a/preamble.tex +++ b/preamble.tex @@ -188,11 +188,11 @@ bookmarks=true]% \setcounter{spelllevel}{0} \newcounter{bestiarychapter} -\setcounter{bestiarychapter}{0} +\setcounter{bestiarychapter}{100} \newcounter{age} \setcounter{age}{1} \newcounter{gold} -\setcounter{gold}{0} +\setcounter{gold}{\day} \setcounter{enc}{0}