diff --git a/combat.tex b/combat.tex
index 3e03ece2ec10fdb934b9bb5795bb53a3ba7e1a39..08740326b810c588d213fd0450d09ebec160ab63 100644
--- a/combat.tex
+++ b/combat.tex
@@ -61,9 +61,9 @@ In the latter, blades clash but nobody gets hurt.
 \index{Damage}
 
 If you hit, roll $1D6$ plus your Strength Bonus to determine Damage.
-The Damage is then taken off the enemy's \gls{hp}.
-Everyone has a number of \gls{hp} to withstand Damage.
-When they reach 0 \gls{hp}, they fall over.
+The Damage is then taken off the enemy's \glspl{hp}.
+Everyone has a number of \glspl{hp} to withstand Damage.
+When they reach 0 \glspl{hp}, they fall over.
 
 \subsubsection{Stacking Damage}
 \index{Combat!Stacking Damage}