diff --git a/combat.tex b/combat.tex index 3e03ece2ec10fdb934b9bb5795bb53a3ba7e1a39..08740326b810c588d213fd0450d09ebec160ab63 100644 --- a/combat.tex +++ b/combat.tex @@ -61,9 +61,9 @@ In the latter, blades clash but nobody gets hurt. \index{Damage} If you hit, roll $1D6$ plus your Strength Bonus to determine Damage. -The Damage is then taken off the enemy's \gls{hp}. -Everyone has a number of \gls{hp} to withstand Damage. -When they reach 0 \gls{hp}, they fall over. +The Damage is then taken off the enemy's \glspl{hp}. +Everyone has a number of \glspl{hp} to withstand Damage. +When they reach 0 \glspl{hp}, they fall over. \subsubsection{Stacking Damage} \index{Combat!Stacking Damage}