diff --git a/systems.tex b/systems.tex index c39f2928e5bf7a1b8fdac3aadadda58c37213775..87cc38e41487ee585a04429af037a440499893bb 100644 --- a/systems.tex +++ b/systems.tex @@ -144,6 +144,15 @@ Characters can fashion anything with a cost of less than 10~\gls{cp} in less tha Cities are \tn[7], Towns are 9, and \glspl{village} are 13. A successful roll indicates a working knowledge of the place. +\makeRule{makeCamp}{Make Camp}{Intelligence}{Vigilance}{8} +starts with a safety check of the area, during daylight. +That secures enough space for people to wander a short distance to take a piss in the bushes, or just relax for a bit. + +\index{Hardened Half-Yurt} +Once night falls, most bed in \pgls{bothy}. +If the \gls{bothy} hasn't the space for the mounts, some traders make space for a horse or two inside their wagons. +Others carry a `hardened half-yurt' -- a large covering, made of leather and wooden latices, which they affix to \pgls{bothy}'s side, to make space for a couple of horses. + \makeAutoRule{march}{Marching}{Move 5 miles per~\glsfmttext{interval}, +1 per \glsentrytext{ep}} \index{Walking} \index{Marching}