diff --git a/systems.tex b/systems.tex
index c39f2928e5bf7a1b8fdac3aadadda58c37213775..87cc38e41487ee585a04429af037a440499893bb 100644
--- a/systems.tex
+++ b/systems.tex
@@ -144,6 +144,15 @@ Characters can fashion anything with a cost of less than 10~\gls{cp} in less tha
 Cities are \tn[7], Towns are 9, and \glspl{village} are 13.
 A successful roll indicates a working knowledge of the place.
 
+\makeRule{makeCamp}{Make Camp}{Intelligence}{Vigilance}{8}
+starts with a safety check of the area, during daylight.
+That secures enough space for people to wander a short distance to take a piss in the bushes, or just relax for a bit.
+
+\index{Hardened Half-Yurt}
+Once night falls, most bed in \pgls{bothy}.
+If the \gls{bothy} hasn't the space for the mounts, some traders make space for a horse or two inside their wagons.
+Others carry a `hardened half-yurt' -- a large covering, made of leather and wooden latices, which they affix to \pgls{bothy}'s side, to make space for a couple of horses.
+
 \makeAutoRule{march}{Marching}{Move 5 miles per~\glsfmttext{interval}, +1 per \glsentrytext{ep}}
 \index{Walking}
 \index{Marching}