diff --git a/combat.tex b/combat.tex index e0ce76b8bd4c691d52692a1da621ba39486a81b0..cad3de85ed348a38d120422e77ec0a35a236987f 100644 --- a/combat.tex +++ b/combat.tex @@ -167,8 +167,7 @@ If a guarded character moves, they lose the benefits of their guardian. lets the character travel up to 3 steps plus their Athletics Skill. \paragraph{Speaking} -requires the usual 1 \gls{ap} expenditure. -If any player tells another to act, stop, or guard them, they lose 1 \gls{ap}. +requires 1 \gls{ap} if any player tells another to act, stop, or guard them. During combat, everyone should focus on the task at hand, and communicate sparingly, only when they need to say something vital. \end{multicols}