diff --git a/config b/config
index fda1a5dab68e574f84a634cabaf4b95695077b12..ba61a9049b5264302b7227fa1b1749a921574a02 160000
--- a/config
+++ b/config
@@ -1 +1 @@
-Subproject commit fda1a5dab68e574f84a634cabaf4b95695077b12
+Subproject commit ba61a9049b5264302b7227fa1b1749a921574a02
diff --git a/traits.tex b/traits.tex
index 57cd51b1f5c148b1834c0efcdc592a25fab05ab1..c81e051306d45c2473938b2116c61fe45f032f58 100644
--- a/traits.tex
+++ b/traits.tex
@@ -773,7 +773,7 @@ When the new \glspl{fodder} enter, they see their superiors flinching at every n
   \item[\roll{Strength}{Vigilance}]
     lets one keep watch over a camp, despite a long day's march and a quiet fire.
 
-    Staying up all night can \glsdesc{holdingVigil}, so one \gls{pc} may receive \glspl{ep}, or two \glspl{pc} could take one each.
+    Staying up all night can \glsdesc{vigil}, so one \gls{pc} may receive \glspl{ep}, or two \glspl{pc} could take one each.
 
   \item[\roll{Dexterity}{Vigilance}]
     to feel out the right route in a lightless labyrinth.