diff --git a/combat.tex b/combat.tex index ee0bab416479df3d23e6094cfb5661a91604ba91..2a3a4381d383bd4b1687b5874d8a9fb776529311 100644 --- a/combat.tex +++ b/combat.tex @@ -407,18 +407,16 @@ Long bows can be fired for hundreds of yards -- the maximum range is generally m A short bow, or `trick bow', is a smaller, lighter thing which can be used by anyone. What it lacks in punch it makes up for in quick draw time. As usual, for every five squares beyond the first two the archer suffers a -1 penalty to hit. -The bow takes 2 \gls{ap} points to fire, so many shots can be fired in a \gls{round}. +The short bow takes 1 \gls{ap} points to fire, and 1 \gls{ap} points to reload, so many shots can be fired in a \gls{round}. Shortbows have a maximum range of 20 squares and deal $1D6-1$ Damage. They often bring down prey by multiple arrows rather than the one. -Reloading a short bow takes only 1 \gls{ap}. - \subsubsection{The Crossbow}\index{Projectiles!Crossbow} \label{crossbow} Crossbows can be powerful, but are not easy to reload. They have a standard Damage of $2D6$, though different crossbows vary in quality. -Crossbows requires only 1 \gls{ap} to fire, but require 5 rounds, minus the user's Strength Bonus, to reload. +Crossbows requires only 1 \gls{ap} to fire, but require 5 rounds, minus the user's Strength Bonus, to reload. Reloading always takes a minimum of 1 round. \subsubsection{Thrown Weapons}\index{Projectiles!Thrown Weapons}