diff --git a/combat.tex b/combat.tex
index 9604b27a287465fba367b4059dab8755e7709e85..bcc54a1b65ab4a175df68960ded2b57d7216b00d 100644
--- a/combat.tex
+++ b/combat.tex
@@ -303,9 +303,10 @@ Anyone insane enough to attempt to use a large weapon one handed must suffer thr
 \subsection{Shields}\index{Shields}
 
 Shields are a special type of weapon used almost exclusively to defend.
-They have stats like any other weapon but with one important difference -- their Evasion bonus always adds to the Evasion Factor.\footnote{See below, page \pageref{stances}.}
-This is true even if the character is using the Aggressive Stance.
-Characters using a sword and a shield can add the shield's bonus to Evasion to their Evasion Factor while using the sword's Evasion Bonus and their Dexterity Bonus to Strike the enemy.
+They have stats like any other weapon but with one important difference -- their Evasion bonus always adds to the Evasion Factor, and can never be used to add to Strike.\footnote{See below, page \pageref{stances}.}
+
+Shields also have the option of adding +1 to Evasion, if the character's other weapon would threaten to render the shield's Evasion bonus useless.
+For example, if someone were to carry a long sword and a shield, they would receive +4 to the Evasion Factor.
 
 \end{multicols}