diff --git a/glossary.tex b/glossary.tex
index e663257012bdb0c54ce0076c38ba16895b8293bd..2f0692182ea7748453bd557ec54dcc561e757fd5 100644
--- a/glossary.tex
+++ b/glossary.tex
@@ -132,7 +132,7 @@
 
 	\newacronym[description={A rating of protection, generally from wearing armour},shortplural={DR}]{dr}{DR}{Damage Resistance}
 
-	\newacronym[description={One silver piece is worth one hundred copper pieces},shortplural={sp},text={silver piece}]{sp}{sp}{Silver Pieces}
+	\newacronym[description={One silver piece is worth one hundred copper pieces},shortplural={sp},text={silver piece}]{sp}{sp}{Silver Piece}
 
 	\newglossaryentry{sphere}{
 		name={Sphere},
diff --git a/rules.tex b/rules.tex
index bf86ce9c6064106c318c1535048e738f7a70f290..452768afe1e0ccccdc1cb8906e0263d2d9cae095 100644
--- a/rules.tex
+++ b/rules.tex
@@ -431,7 +431,10 @@ Finally, a member of the nobility, even a minor noble, should have some basic Ac
 
 \subsection{Money}\index{Money}
 
-An open ended list of equipment is provided to give a basic idea of costs. The basic coinage covered here is human coinage, but each culture will use their own currency and exchange rates. A hundred \Gls{cp} is worth 1 \gls{sp}. 10 \gls{sp} is worth 1 \gls{gp}.
+An open ended list of equipment is provided to give a basic idea of costs.
+The basic coinage covered here is human coinage, but each culture will use their own currency and exchange rates.
+A hundred \glspl{cp} is worth 1 \glsentrylong{sp}.
+10 \glsentrylongpl{sp} is worth 1 \gls{gp}.
 
 An average villager will make little spare money -- perhaps 10 \gls{sp} in a year if they bother to save. Sellswords can expect to make upwards to 10 gold per year if they are hired by a villagemaster. The average free trader -- a blacksmith or cloth dyer -- can expect to make 5 \gls{sp} in a month.