From 0e845a2fa3d227445c6834dd31437a93129f2254 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Sun, 28 Apr 2024 21:52:09 +0200
Subject: [PATCH] adjust running through dark caverns

---
 systems.tex | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/systems.tex b/systems.tex
index 49b8a3c2..7fed704f 100644
--- a/systems.tex
+++ b/systems.tex
@@ -305,7 +305,7 @@ A tie indicates that the navigator knows to remain for a day, and make further o
 
 \makeRule{run_in_dark}{Running in the Dark}{Wits}{Caving}{12}
 \index{Spelunking!Running in the dark}%
-A torch adds a +3 Bonus.
+A bright torch adds a +3 Bonus.
 A tie means the character comes to a sudden halt, without Damage.
 Failure means $1D6$ Damage, plus the character's Speed (running faster means more Damage).
 \index{Darkness!Running}
-- 
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