From 0e845a2fa3d227445c6834dd31437a93129f2254 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Sun, 28 Apr 2024 21:52:09 +0200 Subject: [PATCH] adjust running through dark caverns --- systems.tex | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/systems.tex b/systems.tex index 49b8a3c2..7fed704f 100644 --- a/systems.tex +++ b/systems.tex @@ -305,7 +305,7 @@ A tie indicates that the navigator knows to remain for a day, and make further o \makeRule{run_in_dark}{Running in the Dark}{Wits}{Caving}{12} \index{Spelunking!Running in the dark}% -A torch adds a +3 Bonus. +A bright torch adds a +3 Bonus. A tie means the character comes to a sudden halt, without Damage. Failure means $1D6$ Damage, plus the character's Speed (running faster means more Damage). \index{Darkness!Running} -- GitLab