From 0dc9674e3b47d5cbd679129ef76147ff201cf117 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@tutamail.com>
Date: Wed, 17 Feb 2021 16:27:07 +0100
Subject: [PATCH] expand quickspell rules in overview

---
 CS/overview.tex | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/CS/overview.tex b/CS/overview.tex
index 3e55a02a..034afa3d 100644
--- a/CS/overview.tex
+++ b/CS/overview.tex
@@ -124,6 +124,9 @@ If your Initiative is below 0, you get a cumulative -1 penalty.
 
 	\item{Standard spells require 1 round to cast per level.}
 	\item{Quick spells only need 3 Initiative + the spell's level, so a 2nd level spell requires 5 Initiative.}
+	\begin{itemize}
+		\item{You cannot cast a quick spell using the highest-level spells in that sphere.  If you have Fate 3, you can only cast level 1 and 2 Fate spells as Quick Spells.}
+	\end{itemize}
 	\item{Ritual spells require a full, uninterrupted scene to cast, and count as \textit{Resting Actions}.}
 
 \end{itemize}
-- 
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