diff --git a/play.tex b/play.tex index a7eae91b9be3bd5d956c8e3bf3ec2349655e65bd..4d9e23d0609b46314ab61e8a056218056b614049 100644 --- a/play.tex +++ b/play.tex @@ -455,7 +455,7 @@ This never entirely succeeds. \end{description} }{ The \gls{woodspy} would usually flee at this point, but ice has trapped its lower tentacles, so the troupe will destroy it in a moment. - Once it dies, Laiquon will pull its beak out, to create \pgls{talisman} for a Water spell, then the troupe can sell the rest of the body to the farmers in the \gls{village} for some copper and a couple of favours, such as a nice place to rest. + Once it dies, Laiquon will pull its beak out, to create \pgls{talisman} for a Water spell, then the troupe can sell the rest of the body to the farmers in the \gls{village} for some silver and a couple of favours, such as a nice place to rest. The \gls{gm} hasn't introduced the real hooks yet -- the \gls{sq} \glspl{segment}. Last session involved small plot-\glspl{segment} which provided foreshadowing for the swamp-hag's plans.